9. Text Processing - TextFun, TextTee, PlainText, HTMLText, LaTeXText
CEETRON SAM supports a set of text formatting functions to deal with text processing, including images, in a general way. The text formatting functions are designed to form an abstract interface for directing text and images to any number of formatted documents. Currently the text formatting interfaces HTMLText to HTML, LaTeXText to LaTex and PlainText to plain text documents are provided. The module TextTee allows a single text formatting stream to be directed to any number of text formatting interfaces simultaneously.
9.1. Text Functions - TextFun
The text function module, TextFun maintains function pointers to text functions which form a high level text formatting interface. Each of the associated modules such as TextTee, HTMLText, etc., are designed to implement a specific variety of text processing functions and to load the corresponding function pointers into a TextFun object. Rather than accessing the functions of a particular object such as HTMLText directly, the user accesses the functions through a TextFun object. In this way text processing independence is achieved. The TextFun module contains the following functions.
Begin and end an instance of an object, generic object functions
vsy_TextFunBegin()
- create an instance of a TextFun objectvsy_TextFunEnd()
- destroy an instance of a TextFun objectvsy_TextFunError()
- return TextFun object error flagvsy_TextFunCopy()
- make a copy of a TextFun object
Set function pointers
vsy_TextFunSet()
- set function pointersvsy_TextFunGet()
- get function pointersvsy_TextFunSetObj()
- set auxiliary objectvsy_TextFunGetObj()
- get auxiliary objectvsy_TextFunAPI()
- set built-in text functions
The text formatting interface is patterned after the concepts of HTML formatted documents. Depending upon the underlying text formatting interface, some text functions may be more or less successfully implemented. For example, back ground color is ignored if a plain text document is formatted using the PlainText module. The abstract text formatting interface contains the following functions.
File operations
vsy_TextFunCloseFile()
- close filevsy_TextFunConnectFile()
- connect to preexisting filevsy_TextFunDisconnectFile()
- disconnect from filevsy_TextFunOpenFile()
- open filevsy_TextFunQueryFile()
- query current file
Attributes
vsy_TextFunBackColor()
- set background RGB colorvsy_TextFunBorderWidth()
- set table border widthvsy_TextFunColumnAlign()
- set column alignmentvsy_TextFunListType()
- set current list typevsy_TextFunHeadingLevel()
- set heading levelvsy_TextFunRuleWidth()
- set rule widthvsy_TextFunSetMode()
- set text modevsy_TextFunTableColor()
- set table RGB colorvsy_TextFunTableWidth()
- set table widthvsy_TextFunTextColor()
- set text RGB color
Primitives
vsy_TextFunSpace()
- character spacesvsy_TextFunString()
- character stringvsy_TextFunImageFile()
- image filevsy_TextFunHorizontalRule()
- horizontal rule
Form actions
vsy_TextFunFormInit()
- initiate formvsy_TextFunFormTerm()
- terminate formvsy_TextFunFormAction()
- perform form action
9.2. File Operations
The text processing is normally directed to a file, or more generally, a file descriptor. The text functions support opening and closing files as well as connecting and disconnecting to previously existing file descriptors.
Before text formatting can occur to a file, a formatting object and associated text function object must be instanced and a file opened. The following illustrates instancing HTMLText and TextFun objects and setting HTML formatting functions.
vsy_HTMLText *htmltext;
vsy_TextFun *tf;
/* create text function */
tf = vsy_TextFunBegin();
/* create HTML formatting object */
htmltext = vsy_HTMLTextBegin();
/* load text functions for HTML formatting */
vsy_HTMLTextTextFun (htmltext,tf);
/* open file */
vsy_TextFunOpenFile (tf,"example.htm");
At this point a file is open and ready to receive text. To close a file and terminate text formatting reverse the process described above. The following code fragment illustrates this process:
/* close file */
vsy_TextFunCloseFile (tf);
/* delete objects */
vsy_HTMLTextEnd (htmltext);
vsy_TextFunEnd (tf);
9.3. Text Attributes and Modes
Text attributes are designed to modify the appearance of text primitives and forms. Examples of a text attribute are the width of a horizontal rule primitive or the background color of a page. Forms and form actions are modified by attributes such as the list type for list forms, heading level for heading forms and column alignment for table forms. Note that all colors are specified as floating point red, green, blue components in the interval [0.,1.]. All color components are silently clamped to this interval.
Text modes are attributes which may be enabled and disabled. If a mode is enabled then all subsequent text primitives are affected by the mode until the mode is disabled. An example of a text mode is enabling and disabling an italics font for text string primitives. Not every primitive is affected by a given mode. For example, image files are not affected by the italics mode.
9.4. Text Primitives
Text primitives include character strings and character space, image files and horizontal rules.
9.5. Forms and Form Actions
The concept of a form is used to refer to the format in which text primitives
are meant to be arranged. Forms include free format, lists and list
items, tables and table rows and columns, headings, and titles.
The default form is free format. All other forms must be initiated
by calling vsy_TextFunFormInit()
and terminated by calling
vsy_TextFunFormTerm()
.
Forms must be nested for certain forms such as lists and tables.
Form actions include paragraph and line breaks.
9.5.1. Function Descriptions
The currently available TextFun object functions are described in detail in this section.
-
vsy_TextFun *vsy_TextFunBegin(void)
create an instance of a TextFun object
Create an instance of a TextFun object. Memory is allocated for the object private data and the pointer to the data is returned. By default all function pointers are NULL.
Destroy an instance of a TextFun object using
void vsy_TextFunEnd (vsy_TextFun *textfun)
Return the current value of a TextFun object error flag using
Vint vsy_TextFunError (vsy_TextFun *textfun)
Make a copy of a TextFun object. The private data from the fromtextfun object is copied to the textfun object. Any previous private data in textfun is lost.
void vsy_TextFunCopy (vsy_TextFun *textfun,vsy_TextFun *fromtextfun)
- Returns:
The function returns a pointer to the newly created TextFun object. If the object creation fails, NULL is returned.
-
void vsy_TextFunEnd(vsy_TextFun *p)
destroy an instance of a TextFun object
-
Vint vsy_TextFunError(vsy_TextFun *p)
return the current value of a TextFun object error flag
-
void vsy_TextFunSet(vsy_TextFun *p, Vint type, Vfunc *function)
set pointer to text function
Set pointers to text functions.
- Errors
SYS_ERROR_ENUM
is generated if an improper type is input.
- Parameters:
p – Pointer to TextFun object.
type – Function type being set
x=TEXTFUN_BACKCOLOR Set BackColor function =TEXTFUN_BORDERWIDTH Set BorderWidth function =TEXTFUN_CLOSEFILE Set CloseFile function =TEXTFUN_CONNECTFILE Set ConnectFile function =TEXTFUN_DISCONNECTFILE Set DisconnectFile function =TEXTFUN_FORMACTION Set FormAction function =TEXTFUN_FORMINIT Set FormInit function =TEXTFUN_FORMTERM Set FormTerm function =TEXTFUN_HEADINGLEVEL Set HeadingLevel function =TEXTFUN_HORIZONTALRULE Set HorizontalRule function =TEXTFUN_IMAGEFILE Set ImageFile function =TEXTFUN_LISTTYPE Set ListType function =TEXTFUN_OPENFILE Set OpenFile function =TEXTFUN_QUERYFILE Set QueryFile function =TEXTFUN_RULEWIDTH Set RuleWidth function =TEXTFUN_SETMODE Set SetMode function =TEXTFUN_SPACE Set Space function =TEXTFUN_STRING Set String function =TEXTFUN_TABLECOLOR Set TableColor function =TEXTFUN_TABLEWIDTH Set TableWidth function =TEXTFUN_TEXTCOLOR Set TextColor function
function – Pointer to text function
-
void vsy_TextFunSetErrorFunction(vsy_TextFun *p, VfuncInt *function)
set pointer to error function
Set pointers to error functions
- Parameters:
p – Pointer to TextFun object.
function – Pointer to error function
-
void vsy_TextFunGet(vsy_TextFun *p, Vint type, Vfunc **function)
get pointer to text function
See
vsy_TextFunSet()
-
void vsy_TextFunSetObj(vsy_TextFun *p, Vobject *obj)
set pointer to auxiliary object
Set pointer to text function auxiliary object.
Get obj as an output argument using
void vsy_TextFunGetObj (vsy_TextFun *textfun, Vobject **obj)
- Parameters:
p – Pointer to TextFun object.
obj – Pointer to auxiliary object
-
void vsy_TextFunGetObj(vsy_TextFun *p, Vobject **obj)
get pointer to auxiliary object
-
void vsy_TextFunCopy(vsy_TextFun *p, vsy_TextFun *fromp)
make a copy of a TextFun object
-
void vsy_TextFunAPI(vsy_TextFun *p, Vint api)
set built-in text functions
Set built in text functions. The
TEXTFUN_APIPRINT
text functions print each graphics primitive to standard output. TheTEXTFUN_APIRETURN
text functions simply return.- Errors
SYS_ERROR_ENUM
is generated if an improper api is input.
- Parameters:
p – Pointer to TextFun object.
api – Type of built-in text function to return.
x=TEXTFUN_APIPRINT Set printing text functions =TEXTFUN_APIRETURN Set return text functions
-
void vsy_TextFunOpenFile(vsy_TextFun *p, Vchar *pathname)
open file
Open a file which will be used to output formatted text. Close the file with
vsy_TextFunCloseFile()
.- Parameters:
p – Pointer to TextFun object.
pathname – Name of file to open
-
void vsy_TextFunCloseFile(vsy_TextFun *p)
close file
Close file. The file must have been previously opened with
vsy_TextFunOpenFile()
.- Parameters:
p – Pointer to TextFun object.
-
void vsy_TextFunConnectFile(vsy_TextFun *p, FILE *fd)
connect to preexisting file
Connect to a previously opened file. The text interface will now format output to file descriptor fd. Use
vsy_TextFunDisconnectFile()
to disconnect from an existing file.- Parameters:
p – Pointer to TextFun object.
fd – File descriptor of file to connect to
-
void vsy_TextFunDisconnectFile(vsy_TextFun *p)
disconnect from file
Disconnect from a file descriptor. This function does not close the file.
- Parameters:
p – Pointer to TextFun object.
-
void vsy_TextFunQueryFile(vsy_TextFun *p, FILE **fd)
query current file
Return the currently open or connected file descriptor.
- Parameters:
p – Pointer to TextFun object.
fd – [out] Current connected or opened file descriptor
-
void vsy_TextFunListType(vsy_TextFun *p, Vint listtype)
set current list type
Set the current list type. A list is formatted using form actions. The default listtype is
SYS_TEXT_UNORDERED
.- Errors
SYS_ERROR_ENUM
is generated if an improper listtype is specified.
- Parameters:
p – Pointer to TextFun object.
listtype – Current listtype
x=SYS_TEXT_UNORDERED Unordered list =SYS_TEXT_ORDERED Ordered list =SYS_TEXT_MENU Menu list
-
void vsy_TextFunHeadingLevel(vsy_TextFun *p, Vint level)
set heading level
Set the current heading level A heading is formatted using form actions. The default level is 1.
- Errors
SYS_ERROR_VALUE
is generated if a level out of range is specified.
- Parameters:
p – Pointer to TextFun object.
level – Heading level 1 <= level <= 5.
-
void vsy_TextFunRuleWidth(vsy_TextFun *p, Vint rulewidth)
set rule width
Set the current horizontal rule width. The rule width must be a positive integer. A horizontal rule is formatted using
vsy_TextFunHorizontalRule()
. The default rulewidth is 1.- Errors
SYS_ERROR_VALUE
is generated if an improper a rulewidth is specified
- Parameters:
p – Pointer to TextFun object.
rulewidth – Current horizontal rule width
-
void vsy_TextFunSetMode(vsy_TextFun *p, Vint mode, Vint flag)
set text mode
Enable and disable a text formatting modes.
The
SYS_TEXT_BOLD
mode is used to format text using the bold form of the current font. By defaultSYS_TEXT_BOLD
mode is off.The
SYS_TEXT_CENTER
mode is used to center text. By defaultSYS_TEXT_CENTER
mode is off.The
SYS_TEXT_ITALICS
mode is used to format text using the italic form of the current font. By defaultSYS_TEXT_ITALICS
mode is off.The
SYS_TEXT_PREFORMATTED
mode is used to format text in a preformatted form. By defaultSYS_TEXT_PREFORMATTED
mode is off.The
SYS_TEXT_TYPEWRITER
mode is used to format text using a monospaced font. By defaultSYS_TEXT_TYPEWRITER
mode is off.The
SYS_TEXT_HANDLEERR
mode is used to toggle invoking the error handler if an error is detected. In some applications an error handler is used which utilizes text functions. If an error occurs within the text functions it is possible to create an infinite loop of the text functions calling themselves. By defaultSYS_TEXT_HANDLEERR
mode is off.- Errors
SYS_ERROR_ENUM
is generated if an improper mode is specified.
- Parameters:
p – Pointer to TextFun object.
mode – Text mode
x=SYS_TEXT_BOLD Bold font =SYS_TEXT_CENTER Center text =SYS_TEXT_ITALICS Italics font =SYS_TEXT_PREFORMATTED Preformatted text =SYS_TEXT_TYPEWRITER Typewriter font =SYS_TEXT_HANDLEERR Invoke error handler
flag – Mode flag
=SYS_OFF Turn mode off =SYS_ON Turn mode on
-
void vsy_TextFunFormInit(vsy_TextFun *p, Vint form)
initiate form
Initiate a text format. Each text form is terminated using
vsy_TextFunFormTerm()
.- Parameters:
p – Pointer to TextFun object.
form – Text form
x=SYS_TEXT_TITLE Page title =SYS_TEXT_HEADING Heading =SYS_TEXT_LIST List =SYS_TEXT_ITEM List item =SYS_TEXT_TABLE Table =SYS_TEXT_COLUMN Table column =SYS_TEXT_ROW Table row
-
void vsy_TextFunFormTerm(vsy_TextFun *p, Vint form)
terminate form
Terminate a text format.
- Parameters:
p – Pointer to TextFun object.
form – Text form
-
void vsy_TextFunFormAction(vsy_TextFun *p, Vint formaction)
perform form action
Perform a form action.
The action
SYS_TEXT_PARAGRAPH
marks the beginning of a new paragraph. A line break is performed and a blank line is inserted.The action
SYS_TEXT_LINEBREAK
forces text immediately after the line break onto the next line.- Parameters:
p – Pointer to TextFun object.
formaction – Text form action
x=SYS_TEXT_PARAGRAPH Paragraph break =SYS_TEXT_LINEBREAK Line break
-
void vsy_TextFunHorizontalRule(vsy_TextFun *p)
horizontal rule
Generate a horizontal line across the width of the page. The width the of the horizontal rule is determined by the current rule width set using
vsy_TextFunRuleWidth()
.- Parameters:
p – Pointer to TextFun object.
-
void vsy_TextFunImageFile(vsy_TextFun *p, Vchar *pathname)
image file
Define an image file primitive. The pathname contains the image.
- Parameters:
p – Pointer to TextFun object.
pathname – Name of image file primitive
-
void vsy_TextFunString(vsy_TextFun *p, const Vchar *string)
character string
Generate a text string primitive.
- Parameters:
p – Pointer to TextFun object.
string – Character string primitive
-
void vsy_TextFunSpace(vsy_TextFun *p, Vint nspaces)
character spaces
Generate a text primitive consisting of a number, nspaces, of character spaces.
- Parameters:
p – Pointer to TextFun object.
nspaces – Number of character spaces in space primitive
-
void vsy_TextFunTextColor(vsy_TextFun *p, Vfloat c[3])
set text RGB color
Set the text color. The text color may be set before any string primitive using
vsy_TextFunString()
. By default the text color is black, (0.,0.,0.).- Parameters:
p – Pointer to TextFun object.
c – Current text color RGB values
-
void vsy_TextFunTableColor(vsy_TextFun *p, Vfloat c[3])
set table RGB color
Set the table color. The table color may be set before any call to
vsy_TextFunFormInit()
withSYS_TEXT_ROW
orSYS_TEXT_COLUMN
to affect the following table row or column respectively. By default the table color is a light blue, (0.733333,0.866666,1.0). This is the same as the default background color- Parameters:
p – Pointer to TextFun object.
c – Current table color RGB values
-
void vsy_TextFunBackColor(vsy_TextFun *p, Vfloat c[3])
set background RGB color
Set the background color. The background color must be set before any other text attributes, primitives or form actions. By default the background color is a light blue, (0.733333,0.866666,1.0).
- Parameters:
p – Pointer to TextFun object.
c – Current background color RGB values
-
void vsy_TextFunBorderWidth(vsy_TextFun *p, Vint borderwidth)
set table border width
Set the width of table cell borders. If the border width is zero then the table cells will have no borders. By default borderwidth is 0.
- Errors
SYS_ERROR_VALUE
is generated if an improper borderwidth is specified.
- Parameters:
p – Pointer to TextFun object.
borderwidth – Width of table cell borders in pixels, borderwidth >= 0
-
void vsy_TextFunTableWidth(vsy_TextFun *p, Vint tablewidth)
set table width
Set the width of a table. If the table width is zero then the table will be sized by contents. By default tablewidth is 0.
- Errors
SYS_ERROR_VALUE
is generated if an improper tablewidth is specified.
- Parameters:
p – Pointer to TextFun object.
tablewidth – Width of table in percent of page, tablewidth >= 0
-
void vsy_TextFunColumnAlign(vsy_TextFun *p, Vint align)
set column alignment
Set alignment of text in a table column. A table is formatted using form actions.
- Errors
SYS_ERROR_ENUM
is generated if an improper align is specified.
- Parameters:
p – Pointer to TextFun object.
align – Table column alignment
x=SYS_TEXT_LEFT Left =SYS_TEXT_RIGHT Right =SYS_TEXT_MIDDLE Middle
9.6. Text Tee - TextTee
Use a TextTee object to split or tee text functions. A TextTee object accepts text functions as input and immediately calls one or more text function objects as output. In this way a stream of text primitives may be directed to many text formatting interfaces simultaneously.
Begin and end an instance of an object, return object error flag
vsy_TextTeeBegin()
- create an instance of a TextTee objectvsy_TextTeeEnd()
- destroy an instance of a TextTee objectvsy_TextTeeError()
- return TextTee object error flag
Operation
vsy_TextTeeTextFun()
- fill TextFun objectvsy_TextTeeSetObject()
- set pointers to output text functions.
Use vsy_TextTeeBegin()
to instance a TextTee object. Establish the input
text functions in a TextFun object using vsy_TextTeeTextFun()
.
Use up to eight calls to vsy_TextTeeSetObject()
to set the TextFun objects used as output.
9.6.1. Function Descriptions
The currently available TextTee functions are described in detail in this section.
-
vsy_TextTee *vsy_TextTeeBegin(void)
create an instance of a TextTee object
Create an instance of a TextTee object. Memory is allocated for the object private data and the pointer to the data is returned. The output text function objects are set to NULL.
Destroy an instance of a TextTee object using
void vsy_TextTeeEnd (vsy_TextTee *texttee)
Return the current value of a TextTee object error flag using
Vint vsy_TextTeeError (vsy_TextTee *texttee)
- Returns:
The function returns a pointer to the newly created TextTee object. If the object creation fails, NULL is returned.
-
void vsy_TextTeeEnd(vsy_TextTee *p)
destroy an instance of a TextTee object
-
Vint vsy_TextTeeError(vsy_TextTee *p)
return the current value of a TextTee object error flag
-
void vsy_TextTeeSetObject(vsy_TextTee *p, Vint objecttype, Vobject *object)
set pointers to output text function objects
Set a pointer to an output text function object. This function may be called repeatedly to set up to 8 output text functions. Note that
VSY_TEXTFUN
is the same asVSY_TEXTFUN_0
,VSY_TEXTFUN_TEE
is the same asVSY_TEXTFUN_1
andVSY_TEXTFUN_n
is the same asVSY_TEXTFUN
+ n.- Errors
SYS_ERROR_OBJECTTYPE
is generated if an improper objecttype is specified.
- Parameters:
p – Pointer to TextTee object.
objecttype – The name of the object type to be set.
x=VSY_TEXTFUN TextFun object =VSY_TEXTFUN_TEE TextFun object =VSY_TEXTFUN_0 TextFun object =VSY_TEXTFUN_1 TextFun object =VSY_TEXTFUN_2 TextFun object =VSY_TEXTFUN_3 TextFun object =VSY_TEXTFUN_4 TextFun object =VSY_TEXTFUN_5 TextFun object =VSY_TEXTFUN_6 TextFun object =VSY_TEXTFUN_7 TextFun object
object – Pointer to the object to be set.
9.7. Plain Text Format - PlainText
Use a PlainText object to format to plain text documents. Plain text documents contain only simple text with no special embedded formatting text strings. The PlainText module contains the following functions.
Begin and end an instance of an object, return object error flag
vsy_PlainTextBegin()
- create an instance of a PlainText objectvsy_PlainTextEnd()
- destroy an instance of a PlainText objectvsy_PlainTextError()
- return PlainText object error flag
Operation
vsy_PlainTextTextFun()
- fill TextFun objectvsy_PlainTextSetPageWidth()
- specify page width
Use vsy_PlainTextBegin()
to instance a PlainText object.
Establish the input
text functions in a TextFun object using vsy_PlainTextTextFun()
.
The character width of the plain text document may be specified
using vsy_PlainTextSetPageWidth()
.
Destroy a PlainText object using vsy_PlainTextEnd()
.
9.7.1. Function Descriptions
The currently available PlainText functions are described in detail in this section.
-
vsy_PlainText *vsy_PlainTextBegin(void)
create an instance of a PlainText object
Create an instance of a PlainText object. Memory is allocated for the object private data and the pointer to the data is returned.
Destroy an instance of a PlainText object using
void vsy_PlainTextEnd (vsy_PlainText *plaintext)
Return the current value of a PlainText object error flag using
Vint vsy_PlainTextError (vsy_PlainText *plaintext)
- Returns:
The function returns a pointer to the newly created PlainText object. If the object creation fails, NULL is returned.
-
void vsy_PlainTextEnd(vsy_PlainText *p)
destroy an instance of a PlainText object
-
Vint vsy_PlainTextError(vsy_PlainText *p)
return the current value of a PlainText object error flag
-
void vsy_PlainTextSetPageWidth(vsy_PlainText *p, Vint pagewidth)
specify page width
Specify the plain text page width in characters. The default pagewidth is 80.
- Errors
SYS_ERROR_VALUE
is generated if an improper pagewidth is specified.
- Parameters:
p – Pointer to PlainText object.
pagewidth – Page width in characters, pagewidth >= 20
9.8. HTML Text Format - HTMLText
Use a HTMLText object to format to HTML text documents. HTML text documents contain HTML formatting text strings. The HTMLText module contains the following functions.
Begin and end an instance of an object, return object error flag
vsy_HTMLTextBegin()
- create an instance of a HTMLText objectvsy_HTMLTextEnd()
- destroy an instance of a HTMLText objectvsy_HTMLTextError()
- return HTMLText object error flag
Operation
vsy_HTMLTextTextFun()
- fill TextFun object
Use vsy_HTMLTextBegin()
to instance a HTMLText object.
Establish the input
text functions in a TextFun object using vsy_HTMLTextTextFun()
.
Destroy a HTMLText object using vsy_HTMLTextEnd()
.
9.8.1. Function Descriptions
The currently available HTMLText functions are described in detail in this section.
-
vsy_HTMLText *vsy_HTMLTextBegin(void)
create an instance of an HTMLText object
Create an instance of a HTMLText object. Memory is allocated for the object private data and the pointer to the data is returned.
Destroy an instance of a HTMLText object using
void vsy_HTMLTextEnd (vsy_HTMLText *htmltext)
Return the current value of a HTMLText object error flag using
Vint vsy_HTMLTextError (vsy_HTMLText *htmltext)
- Returns:
The function returns a pointer to the newly created HTMLText object. If the object creation fails, NULL is returned.
-
void vsy_HTMLTextEnd(vsy_HTMLText *p)
destroy an instance of a HTMLText object
-
Vint vsy_HTMLTextError(vsy_HTMLText *p)
return the current value of an HTMLText object error flag
9.9. LaTeX Text Format - LaTeXText
Use a LaTeXText object to format to LaTeX text documents. LaTeX text documents contain LaTeX formatting text strings. The LaTeXText module contains the following functions.
Begin and end an instance of an object, return object error flag
vsy_LaTeXTextBegin()
- create an instance of a LaTeXText objectvsy_LaTeXTextEnd()
- destroy an instance of a LaTeXText objectvsy_LaTeXTextError()
- return LaTeXText object error flag
Operation
vsy_LaTeXTextTextFun()
- fill TextFun object
Use vsy_LaTeXTextBegin()
to instance a LaTeXText object.
Establish the input
text functions in a TextFun object using vsy_LaTeXTextTextFun()
.
Destroy a LaTeXText object using vsy_LaTeXTextEnd()
.
9.9.1. Function Descriptions
The currently available LaTeXText functions are described in detail in this section.
-
vsy_LaTeXText *vsy_LaTeXTextBegin(void)
create an instance of a LaTeXText object
Create an instance of a LaTeXText object. Memory is allocated for the object private data and the pointer to the data is returned.
Destroy an instance of a LaTeXText object using
void vsy_LaTeXTextEnd (vsy_LaTeXText *latextext)
Return the current value of a LaTeXText object error flag using
Vint vsy_LaTeXTextError (vsy_LaTeXText *latextext)
- Returns:
The function returns a pointer to the newly created LaTeXText object. If the object creation fails, NULL is returned.
-
void vsy_LaTeXTextEnd(vsy_LaTeXText *p)
destroy an instance of a LaTeXText object
-
Vint vsy_LaTeXTextError(vsy_LaTeXText *p)
return the current value of a LaTeXText object error flag