LegacyShaderDefinition
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class HPS::LegacyShaderDefinition : public HPS::Definition
- Internal use only - customers should not use. The LegacyShaderDefinition class is a smart pointer to a database object. It is a handle to a shader defined within a portfolio. - Public Functions - 
LegacyShaderDefinition()
- The default constructor creates an uninitialized LegacyShaderDefinition object. The Type() function will return Type::None. 
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LegacyShaderDefinition(Definition const &in_that)
- This constructor creates a LegacyShaderDefinition object that shares the underlying smart-pointer of the source Definition. The copy will only be successful if the source definition is really an upcast of a shader definition. Otherwise the copy will fail and the resulting LegacyShaderDefinition will be invalid. - Parameters
- in_that – The source Definition to copy. 
 
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LegacyShaderDefinition(LegacyShaderDefinition &&in_that)
- The move constructor creates a LegacyShaderDefinition by transferring the underlying impl of the rvalue reference to this LegacyShaderDefinition thereby avoiding a copy and allocation. - Parameters
- in_that – An rvalue reference to a LegacyShaderDefinition to take the impl from. 
 
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LegacyShaderDefinition(LegacyShaderDefinition const &in_that)
- The copy constructor creates a LegacyShaderDefinition object that shares the underlying smart-pointer of the source LegacyShaderDefinition. - Parameters
- in_that – The source LegacyShaderDefinition to copy. 
 
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inline virtual HPS::Type ObjectType() const
- This function returns the type the object, as declared (if the object is derived, this does not give the true type of the derived object). - Returns
- The declared type of the object in question, which may differ from the true, underlying type. 
 
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LegacyShaderDefinition &operator=(LegacyShaderDefinition &&in_that)
- The move assignment operator transfers the underlying impl of the rvalue reference to this LegacyShaderDefinition thereby avoiding a copy. - Parameters
- in_that – An rvalue reference to a LegacyShaderDefinition to take the impl from. 
- Returns
- A reference to this LegacyShaderDefinition. 
 
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LegacyShaderDefinition &operator=(LegacyShaderDefinition const &in_that)
- Associate this LegacyShaderDefinition with the same underlying impl as the source LegacyShaderDefinition. - Parameters
- in_that – The source LegacyShaderDefinition for the assignment. 
- Returns
- A reference to this LegacyShaderDefinition. 
 
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void Set(LegacyShaderKit const &in_kit)
- Redefine the shader for this LegacyShaderDefinition. - Parameters
- in_kit – The new shader for this LegacyShaderDefinition. 
 
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void Show(LegacyShaderKit &out_kit) const
- Shows the shader for this LegacyShaderDefinition. - Parameters
- out_kit – The shader for this LegacyShaderDefinition. 
 
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~LegacyShaderDefinition()
 - Public Static Attributes - 
static const HPS::Type staticType = HPS::Type::LegacyShaderDefinition
 
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LegacyShaderDefinition()
