MouseState
- class HPS.MouseState : public HPS.Object
- Public Functions - void Assign (HPS.MouseState in_that)
 - override void Dispose ()
 - bool Equals (HPS.MouseState in_that)
 - override bool Equals (Object obj)
 - HPS.MouseEvent GetActiveEvent ()
 - HPS.MouseButtons GetButtons ()
 - HPS.WindowKey GetEventSource ()
 - override int GetHashCode ()
 - HPS.WindowPoint GetLocation ()
 - HPS.ModifierKeys GetModifierKeys ()
 - bool HasAll (HPS.MouseButtons in_mouse_trigger, HPS.ModifierKeys in_modifier_trigger)
 - MouseState ()
 - MouseState (HPS.MouseState in_that)
 - override HPS.Type ObjectType ()
 - void Set (HPS.Key[] in_path, HPS.MouseEvent in_event, HPS.WindowPoint in_point)
 - void Set (HPS.Key[] in_path, HPS.MouseEvent in_event, HPS.WindowPoint in_point, HPS.MouseButtons in_buttons)
 - void Set (HPS.Key[] in_path, HPS.MouseEvent in_event, HPS.WindowPoint in_point, HPS.MouseButtons in_buttons, HPS.ModifierKeys in_modifiers)
 - void SetActiveEvent (HPS.MouseEvent in_event)
 - void SetButtons (HPS.MouseButtons in_buttons)
 - void SetLocation (HPS.WindowPoint in_point)
 - void SetModifierKeys (HPS.ModifierKeys in_modifiers)
 - Public Static Functions - bool operator!= (HPS.MouseState a, HPS.MouseState b)
 - bool operator== (HPS.MouseState a, HPS.MouseState b)
 
