PixelShaderKit
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class HPS::PixelShaderKit : public HPS::Kit
- The PixelShaderKit class is a user space object. It is used for specifying all settings related to a PixelShaderKey. - Public Functions - 
virtual bool Empty() const
- Indicates whether this PixelShaderKit has any values set on it. - Returns
- true if no values are set on this PixelShaderKit, false otherwise. 
 
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bool Equals(PixelShaderKit const &in_kit) const
- Check if the source PixelShaderKit is equivalent to this PixelShaderKit. - Parameters
- in_kit – The source PixelShaderKit to compare to this PixelShaderKit. 
- Returns
- true if the objects are equivalent, false otherwise. 
 
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inline virtual HPS::Type ObjectType() const
- This function returns the type the object, as declared (if the object is derived, this does not give the true type of the derived object). - Returns
- The declared type of the object in question, which may differ from the true, underlying type. 
 
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bool operator!=(PixelShaderKit const &in_kit) const
- Check if the source PixelShaderKit is not equivalent to this PixelShaderKit. - Parameters
- in_kit – The source PixelShaderKit to compare to this PixelShaderKit. 
- Returns
- true if the objects are not equivalent, false otherwise. 
 
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PixelShaderKit &operator=(PixelShaderKit &&in_that)
- The move assignment operator transfers the underlying impl of the rvalue reference to this PixelShaderKit thereby avoiding a copy. - Parameters
- in_that – An rvalue reference to a PixelShaderKit to take the impl from. 
- Returns
- A reference to this PixelShaderKit. 
 
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PixelShaderKit &operator=(PixelShaderKit const &in_kit)
- Copies the source PixelShaderKit into this PixelShaderKit. - Parameters
- in_kit – The source PixelShaderKit to copy. 
- Returns
- A reference to this PixelShaderKit. 
 
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bool operator==(PixelShaderKit const &in_kit) const
- Check if the source PixelShaderKit is equivalent to this PixelShaderKit. - Parameters
- in_kit – The source PixelShaderKit to compare to this PixelShaderKit. 
- Returns
- true if the objects are equivalent, false otherwise. 
 
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PixelShaderKit()
- The default constructor creates an empty PixelShaderKit object. 
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PixelShaderKit(PixelShaderKit &&in_that)
- The move constructor creates a PixelShaderKit by transferring the underlying impl of the rvalue reference to this PixelShaderKit thereby avoiding a copy and allocation. - Parameters
- in_that – An rvalue reference to a PixelShaderKit to take the impl from. 
 
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PixelShaderKit(PixelShaderKit const &in_kit)
- The copy constructor creates a new PixelShaderKit object that contains the same settings as the source PixelShaderKit. - Parameters
- in_kit – The source PixelShaderKit to copy. 
 
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void Set(PixelShaderKit const &in_kit)
- Copies the source PixelShaderKit into this PixelShaderKit. - Parameters
- in_kit – The source PixelShaderKit to copy. 
 
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PixelShaderKit &SetInputs(HPS::Shader::PixelInputs in_inputs)
- Sets the input flags for the shader. - Parameters
- in_inputs – The input flags for the shader. 
- Returns
- A reference to this PixelShaderKit. 
 
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PixelShaderKit &SetName(char const *in_name)
- Sets the name of the shader. - Parameters
- in_name – The name of the shader. 
- Returns
- A reference to this PixelShaderKit. 
 
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PixelShaderKit &SetSource(char const *in_source)
- Sets the source code for the shader. - Parameters
- in_source – The source code for the shader. 
- Returns
- A reference to this PixelShaderKit. 
 
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PixelShaderKit &SetUniforms(HPS::ShaderUniformArray const &in_uniforms)
- Sets the uniform data types for the shader. - Parameters
- in_uniforms – One or more ShaderUniform classes defining the data for the shader. 
- Returns
- A reference to this PixelShaderKit. 
 
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void Show(PixelShaderKit &out_kit) const
- Copies this PixelShaderKit into the given PixelShaderKit. - Parameters
- out_kit – The PixelShaderKit to populate with the contents of this PixelShaderKit. 
 
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bool ShowInputs(HPS::Shader::PixelInputs &out_inputs) const
- Shows the input flags for the shader. - Parameters
- out_inputs – The input flags for the shader. 
- Returns
- true if the source code is valid, false otherwise. 
 
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bool ShowName(UTF8 &out_name) const
- Shows the name of the shader. - Parameters
- out_name – The name of the shader. 
- Returns
- true if the source code is valid, false otherwise. 
 
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bool ShowSource(UTF8 &out_source) const
- Shows the source code for the shader. - Parameters
- out_source – The source code for the shader. 
- Returns
- true if the source code is valid, false otherwise. 
 
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bool ShowUniforms(HPS::ShaderUniformArray &out_uniforms) const
- Shows the uniform data types for the shader. - Parameters
- out_uniforms – The uniform data types for the shader. 
- Returns
- true if the source code is valid, false otherwise. 
 
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PixelShaderKit &UnsetEverything()
- Removes all settings from this PixelShaderKit. - Returns
- A reference to this PixelShaderKit. 
 
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PixelShaderKit &UnsetInputs()
- Removes the input flags for the shader. - Returns
- A reference to this PixelShaderKit. 
 
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PixelShaderKit &UnsetName()
- Removes the name of the shader. - Returns
- A reference to this PixelShaderKit. 
 
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PixelShaderKit &UnsetSource()
- Removes the source code for the shader. - Returns
- A reference to this PixelShaderKit. 
 
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PixelShaderKit &UnsetUniforms()
- Removes the uniform data types for the shader. - Returns
- A reference to this PixelShaderKit. 
 
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virtual ~PixelShaderKit()
 - Public Static Attributes - 
static const HPS::Type staticType = HPS::Type::PixelShaderKit
 
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virtual bool Empty() const
