ShaderSamplerKey
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class HPS::ShaderSamplerKey : public HPS::ShaderKey
- The ShaderSamplerKey class contains objects for shader sampler in Visualize. - Public Functions - 
inline virtual HPS::Type ObjectType() const
- This function returns the type the object, as declared (if the object is derived, this does not give the true type of the derived object). - Returns
- The declared type of the object in question, which may differ from the true, underlying type. 
 
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ShaderSamplerKey &operator=(ShaderSamplerKey &&in_that)
- The move assignment operator transfers the underlying impl of the rvalue reference to this ShaderSamplerKey thereby avoiding a copy. - Parameters
- in_that – An rvalue reference to a VertexShaderKey to take the impl from. 
- Returns
- A reference to this ShaderSamplerKey. 
 
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ShaderSamplerKey &operator=(ShaderSamplerKey const &in_that)
- Associate this ShaderSamplerKey with the same underlying impl as the source ShaderSamplerKey. - Parameters
- in_that – The source ShaderSamplerKey for the assignment. 
- Returns
- A reference to this ShaderSamplerKey. 
 
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ShaderSamplerKey() = default
- The default constructor creates an uninitialized ShaderSamplerKey object. The Type() function will return Type::None. 
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ShaderSamplerKey(Key const &in_that)
- This constructor creates a ShaderSamplerKey object that shares the underlying smart-pointer of the source Key. The copy will only be successful if the source key is really a type of shader sampler definition. Otherwise the copy will fail and the resulting ShaderSamplerKey will be invalid. - Parameters
- in_that – The source Key to copy. 
 
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ShaderSamplerKey(ShaderSamplerKey &&in_that)
- The move constructor creates a ShaderSamplerKey by transferring the underlying impl of the rvalue reference to this ShaderSamplerKey thereby avoiding a copy and allocation. - Parameters
- in_that – An rvalue reference to a ShaderSamplerKey to take the impl from. 
 
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ShaderSamplerKey(ShaderSamplerKey const &in_that)
- The copy constructor creates a ShaderSamplerKey object that shares the underlying smart-pointer of the source ShaderSamplerKey. - Parameters
- in_that – The source ShaderSamplerKey to copy. 
 
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void Show(ShaderSamplerKit &out_kit) const
- Shows the Sampler for this ShaderSamplerKey. - Parameters
- out_kit – The Sampler for this ShaderSamplerKey. 
 
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~ShaderSamplerKey()
 - Public Static Attributes - 
static const HPS::Type staticType = HPS::Type::ShaderSamplerKey
 
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inline virtual HPS::Type ObjectType() const
