UpdateCompletedEvent
- 
class HPS::UpdateCompletedEvent : public HPS::Event
- The UpdateCompletedEvent class is the event that is generated when an update is completed Note: Updates happen on a per-WindowKey basis, therefore, EventHandler objects which handle UpdateCompletedEvents need to be subscribed to the EventDispatcher of the WindowKey - whose update needs to be monitored. Example: myWindow.GetEventDspatcher().Subscribe(*my_handler, - HPS::Object::ClassID<HPS::UpdateCompletedEvent>()); - Public Functions - 
inline virtual Event *Clone() const
- Allocates and returns a copy of this UpdateCompletedEvent. - Returns
- A copy of this UpdateCompletedEvent. 
 
 - 
inline UpdateCompletedEvent()
- The default constructor creates a UpdateCompletedEvent. 
 - 
inline UpdateCompletedEvent(Event const &in_event)
- This constructor converts an Event Object to an UpdateCompletedEvent object. 
 - 
inline UpdateCompletedEvent(Time in_update_time, Window::UpdateStatus in_update_status)
- The constructor creates a UpdateCompletedEvent. 
 - 
virtual ~UpdateCompletedEvent()
 
- 
inline virtual Event *Clone() const
