ComponentPath
- class HPS.ComponentPath : public HPS.Sprocket
- 
Public Functions - HPS.ComponentPath Append (HPS.Component in_component)
 - HPS.ComponentPath Append (HPS.Component[] in_components)
 - HPS.ComponentPath Append (HPS.ComponentPath in_path)
 - HPS.Component At (ulong in_index)
 - HPS.Component Back ()
 - ComponentPath ()
 - ComponentPath (HPS.Component[] in_components)
 - ComponentPath (HPS.ComponentPath in_that)
 - override void Dispose ()
 - override bool Empty ()
 - bool Equals (HPS.ComponentPath in_that)
 - override bool Equals (Object obj)
 - HPS.Component Front ()
 - HPS.Component[] GetComponents ()
 - override int GetHashCode ()
 - HPS.KeyPath[] GetKeyPaths ()
 - HPS.KeyPath[] GetKeyPaths (HPS.Canvas in_canvas)
 - HPS.KeyPath[] GetKeyPaths (HPS.Canvas in_canvas, ulong in_layer)
 - void Hide (HPS.Canvas in_canvas)
 - void Hide (HPS.Canvas in_canvas, ulong in_layer)
 - void Highlight (HPS.Canvas in_canvas, HPS.HighlightOptionsKit in_options)
 - void Highlight (HPS.Canvas in_canvas, HPS.HighlightOptionsKit in_options, bool in_remove_existing)
 - void Highlight (HPS.Canvas in_canvas, ulong in_layer, HPS.HighlightOptionsKit in_options)
 - void Highlight (HPS.Canvas in_canvas, ulong in_layer, HPS.HighlightOptionsKit in_options, bool in_remove_existing)
 - void Insert (ulong in_index, HPS.Component in_item)
 - bool IsHidden (HPS.Canvas in_canvas)
 - bool IsHidden (HPS.Canvas in_canvas, ulong in_layer)
 - void Isolate (HPS.Canvas in_canvas)
 - void Isolate (HPS.Canvas in_canvas, ulong in_layer)
 - override HPS.Type ObjectType ()
 - HPS.Component PopBack ()
 - HPS.Component PopFront ()
 - HPS.ComponentPath PushBack (HPS.Component in_component)
 - HPS.ComponentPath PushBack (HPS.Component[] in_components)
 - HPS.ComponentPath PushBack (HPS.ComponentPath in_path)
 - HPS.ComponentPath PushFront (HPS.Component in_component)
 - void Remove (HPS.Component in_item)
 - void Remove (ulong in_index)
 - void ResetVisibility (HPS.Canvas in_canvas)
 - void ResetVisibility (HPS.Canvas in_canvas, ulong in_layer)
 - HPS.ComponentPath Reverse ()
 - void Set (HPS.ComponentPath in_that)
 - HPS.ComponentPath SetComponents (HPS.Component[] in_components)
 - void Show (HPS.Canvas in_canvas)
 - void Show (HPS.Canvas in_canvas, ulong in_layer)
 - ulong Size ()
 - void Unhighlight (HPS.Canvas in_canvas)
 - void Unhighlight (HPS.Canvas in_canvas, HPS.HighlightOptionsKit in_options)
 - void Unhighlight (HPS.Canvas in_canvas, ulong in_layer)
 - void Unhighlight (HPS.Canvas in_canvas, ulong in_layer, HPS.HighlightOptionsKit in_options)
 Public Static Functions - void Isolate (HPS.ComponentPath[] in_component_paths, HPS.Canvas in_canvas)
 - void Isolate (HPS.ComponentPath[] in_component_paths, HPS.Canvas in_canvas, ulong in_layer)
 - bool operator!= (HPS.ComponentPath a, HPS.ComponentPath b)
 - bool operator== (HPS.ComponentPath a, HPS.ComponentPath b)
 - void ResetVisibility (HPS.ComponentPath[] in_component_paths, HPS.Canvas in_canvas)
 - void ResetVisibility (HPS.ComponentPath[] in_component_paths, HPS.Canvas in_canvas, ulong in_layer)
 - void SetPathMetaVisible (HPS.KeyPath path, bool visible)
 
