Animation
- class HPS.Animation : public HPS.Sprocket
- Public Functions - HPS.Channel AddCameraPositionChannel (string in_name, HPS.PointSampler in_sampler)
 - HPS.Channel AddCameraTargetChannel (string in_name, HPS.PointSampler in_sampler)
 - HPS.Channel AddCameraUpChannel (string in_name, HPS.VectorSampler in_sampler)
 - HPS.Channel AddColorChannel (string in_name, HPS.KeyPath in_target, HPS.RGBColorSampler in_sampler)
 - HPS.Channel AddColorChannel (string in_name, HPS.KeyPath in_target, HPS.RGBColorSampler in_sampler, HPS.ChannelColorUsage[] in_channel_usages)
 - HPS.Channel AddOpacityChannel (string in_name, HPS.KeyPath in_target, HPS.FloatSampler in_sampler)
 - HPS.Channel AddRotationChannel (string in_name, HPS.KeyPath in_target, HPS.QuaternionSampler in_sampler)
 - HPS.Channel AddScaleChannel (string in_name, HPS.KeyPath in_target, HPS.VectorSampler in_sampler)
 - HPS.Channel AddTranslationChannel (string in_name, HPS.KeyPath in_target, HPS.VectorSampler in_sampler)
 - Animation ()
 - Animation (HPS.Animation in_that)
 - void Assign (HPS.Animation in_that)
 - void Delete ()
 - override void Dispose ()
 - bool Equals (HPS.Animation in_that)
 - override bool Equals (Object obj)
 - HPS.Channel[] GetChannels ()
 - override int GetHashCode ()
 - string GetName ()
 - override HPS.Type ObjectType ()
 - void RemoveChannel (HPS.Channel in_channel)
 - Public Static Functions - bool operator!= (HPS.Animation a, HPS.Animation b)
 - bool operator== (HPS.Animation a, HPS.Animation b)
 
