Animation
- class HPS.Animation : public HPS.Sprocket
Public Functions
- HPS.Channel AddCameraPositionChannel (string in_name, HPS.PointSampler in_sampler)
- HPS.Channel AddCameraTargetChannel (string in_name, HPS.PointSampler in_sampler)
- HPS.Channel AddCameraUpChannel (string in_name, HPS.VectorSampler in_sampler)
- HPS.Channel AddColorChannel (string in_name, HPS.KeyPath in_target, HPS.RGBColorSampler in_sampler)
- HPS.Channel AddColorChannel (string in_name, HPS.KeyPath in_target, HPS.RGBColorSampler in_sampler, HPS.ChannelColorUsage[] in_channel_usages)
- HPS.Channel AddOpacityChannel (string in_name, HPS.KeyPath in_target, HPS.FloatSampler in_sampler)
- HPS.Channel AddRotationChannel (string in_name, HPS.KeyPath in_target, HPS.QuaternionSampler in_sampler)
- HPS.Channel AddScaleChannel (string in_name, HPS.KeyPath in_target, HPS.VectorSampler in_sampler)
- HPS.Channel AddTranslationChannel (string in_name, HPS.KeyPath in_target, HPS.VectorSampler in_sampler)
- Animation ()
- Animation (HPS.Animation in_that)
- void Assign (HPS.Animation in_that)
- void Delete ()
- override void Dispose ()
- bool Equals (HPS.Animation in_that)
- override bool Equals (Object obj)
- HPS.Channel[] GetChannels ()
- override int GetHashCode ()
- string GetName ()
- override HPS.Type ObjectType ()
- void RemoveChannel (HPS.Channel in_channel)
Public Static Functions
- bool operator!= (HPS.Animation a, HPS.Animation b)
- bool operator== (HPS.Animation a, HPS.Animation b)