VisualEffectsKit
- class HPS.VisualEffectsKit : public HPS.Kit
- Public Functions - override void Dispose ()
 - override bool Empty ()
 - bool Equals (HPS.VisualEffectsKit in_kit)
 - override bool Equals (Object obj)
 - override int GetHashCode ()
 - override HPS.Type ObjectType ()
 - void Set (HPS.VisualEffectsKit in_kit)
 - HPS.VisualEffectsKit SetAmbientOcclusionEnabled (bool in_state)
 - HPS.VisualEffectsKit SetAntiAliasing (bool in_state)
 - HPS.VisualEffectsKit SetBloomEnabled (bool in_state)
 - HPS.VisualEffectsKit SetDepthOfFieldEnabled (bool in_state)
 - HPS.VisualEffectsKit SetEyeDomeLightingBackColor (bool in_state)
 - HPS.VisualEffectsKit SetEyeDomeLightingBackColor (bool in_state, HPS.RGBColor in_color)
 - HPS.VisualEffectsKit SetEyeDomeLightingBackColor (HPS.RGBColor in_color)
 - HPS.VisualEffectsKit SetEyeDomeLightingEnabled (bool in_state)
 - HPS.VisualEffectsKit SetPostProcessEffectsEnabled (bool in_state)
 - HPS.VisualEffectsKit SetShadowMaps (bool in_state)
 - HPS.VisualEffectsKit SetShadowMaps (bool in_state, uint in_samples)
 - HPS.VisualEffectsKit SetShadowMaps (bool in_state, uint in_samples, uint in_resolution)
 - HPS.VisualEffectsKit SetShadowMaps (bool in_state, uint in_samples, uint in_resolution, bool in_view_dependent)
 - HPS.VisualEffectsKit SetShadowMaps (bool in_state, uint in_samples, uint in_resolution, bool in_view_dependent, bool in_jitter)
 - HPS.VisualEffectsKit SetShadowMaps (uint in_samples, uint in_resolution, bool in_view_dependent, bool in_jitter)
 - HPS.VisualEffectsKit SetSilhouetteEdgesEnabled (bool in_state)
 - HPS.VisualEffectsKit SetSimpleReflection (bool in_state)
 - HPS.VisualEffectsKit SetSimpleReflection (bool in_state, float in_opacity)
 - HPS.VisualEffectsKit SetSimpleReflection (bool in_state, float in_opacity, uint in_blurring)
 - HPS.VisualEffectsKit SetSimpleReflection (bool in_state, float in_opacity, uint in_blurring, bool in_fading)
 - HPS.VisualEffectsKit SetSimpleReflection (bool in_state, float in_opacity, uint in_blurring, bool in_fading, float in_attenuation_near_distance)
 - HPS.VisualEffectsKit SetSimpleReflection (bool in_state, float in_opacity, uint in_blurring, bool in_fading, float in_attenuation_near_distance, float in_attenuation_far_distance)
 - HPS.VisualEffectsKit SetSimpleReflection (float in_opacity, uint in_blurring, bool in_fading, float in_attenuation_near_distance, float in_attenuation_far_distance)
 - HPS.VisualEffectsKit SetSimpleReflectionPlane ()
 - HPS.VisualEffectsKit SetSimpleReflectionPlane (HPS.Plane in_projected_onto)
 - HPS.VisualEffectsKit SetSimpleReflectionVisibility (HPS.VisibilityKit in_reflected_types)
 - HPS.VisualEffectsKit SetSimpleShadow (bool in_state)
 - HPS.VisualEffectsKit SetSimpleShadow (bool in_state, uint in_resolution)
 - HPS.VisualEffectsKit SetSimpleShadow (bool in_state, uint in_resolution, uint in_blurring)
 - HPS.VisualEffectsKit SetSimpleShadow (bool in_state, uint in_resolution, uint in_blurring, bool in_ignore_transparency)
 - HPS.VisualEffectsKit SetSimpleShadow (uint in_resolution, uint in_blurring, bool in_ignore_transparency)
 - HPS.VisualEffectsKit SetSimpleShadowColor ()
 - HPS.VisualEffectsKit SetSimpleShadowColor (HPS.RGBAColor in_color)
 - HPS.VisualEffectsKit SetSimpleShadowLightDirection ()
 - HPS.VisualEffectsKit SetSimpleShadowLightDirection (HPS.Vector in_direction)
 - HPS.VisualEffectsKit SetSimpleShadowPlane ()
 - HPS.VisualEffectsKit SetSimpleShadowPlane (HPS.Plane in_projected_onto)
 - HPS.VisualEffectsKit SetTextAntiAliasing (bool in_state)
 - void Show (out HPS.VisualEffectsKit out_kit)
 - bool ShowAmbientOcclusionEnabled (out bool out_state)
 - bool ShowAntiAliasing (out bool out_state)
 - bool ShowBloomEnabled (out bool out_state)
 - bool ShowDepthOfFieldEnabled (out bool out_state)
 - bool ShowEyeDomeLightingBackColor (out bool out_state, out HPS.RGBColor out_color)
 - bool ShowEyeDomeLightingEnabled (out bool out_state)
 - bool ShowPostProcessEffectsEnabled (out bool out_state)
 - bool ShowShadowMaps (out bool out_state, out uint out_samples, out uint out_resolution, out bool out_view_dependent, out bool out_jitter)
 - bool ShowSilhouetteEdgesEnabled (out bool out_state)
 - bool ShowSimpleReflection (out bool out_state, out float out_opacity, out uint out_blurring, out bool out_fading, out float out_attenuation_near_distance, out float out_attenuation_far_distance)
 - bool ShowSimpleReflectionVisibility (out HPS.VisibilityKit out_reflected_types)
 - bool ShowSimpleShadow (out bool out_state, out uint out_resolution, out uint out_blurring, out bool out_ignore_transparency)
 - bool ShowSimpleShadowColor (out HPS.RGBAColor out_color)
 - bool ShowSimpleShadowLightDirection (out HPS.Vector out_direction)
 - bool ShowTextAntiAliasing (out bool out_state)
 - HPS.VisualEffectsKit UnsetAmbientOcclusionEnabled ()
 - HPS.VisualEffectsKit UnsetAntiAliasing ()
 - HPS.VisualEffectsKit UnsetBloomEnabled ()
 - HPS.VisualEffectsKit UnsetDepthOfFieldEnabled ()
 - HPS.VisualEffectsKit UnsetEverything ()
 - HPS.VisualEffectsKit UnsetEyeDomeLightingBackColor ()
 - HPS.VisualEffectsKit UnsetEyeDomeLightingEnabled ()
 - HPS.VisualEffectsKit UnsetPostProcessEffectsEnabled ()
 - HPS.VisualEffectsKit UnsetShadowMaps ()
 - HPS.VisualEffectsKit UnsetSilhouetteEdgesEnabled ()
 - HPS.VisualEffectsKit UnsetSimpleReflection ()
 - HPS.VisualEffectsKit UnsetSimpleReflectionPlane ()
 - HPS.VisualEffectsKit UnsetSimpleReflectionVisibility ()
 - HPS.VisualEffectsKit UnsetSimpleShadow ()
 - HPS.VisualEffectsKit UnsetSimpleShadowColor ()
 - HPS.VisualEffectsKit UnsetSimpleShadowLightDirection ()
 - HPS.VisualEffectsKit UnsetSimpleShadowPlane ()
 - HPS.VisualEffectsKit UnsetTextAntiAliasing ()
 - VisualEffectsKit ()
 - VisualEffectsKit (HPS.VisualEffectsKit in_kit)
 - Public Static Functions - HPS.VisualEffectsKit GetDefault ()
 - bool operator!= (HPS.VisualEffectsKit a, HPS.VisualEffectsKit b)
 - bool operator== (HPS.VisualEffectsKit a, HPS.VisualEffectsKit b)
 
