VisualEffectsControl
- class HPS.VisualEffectsControl : public HPS.Control
- Public Functions - override void Dispose ()
 - override HPS.Type ObjectType ()
 - HPS.VisualEffectsControl SetAmbientOcclusionEnabled (bool in_state)
 - HPS.VisualEffectsControl SetAntiAliasing (bool in_state)
 - HPS.VisualEffectsControl SetBloomEnabled (bool in_state)
 - HPS.VisualEffectsControl SetDepthOfFieldEnabled (bool in_state)
 - HPS.VisualEffectsControl SetEyeDomeLightingBackColor (bool in_state)
 - HPS.VisualEffectsControl SetEyeDomeLightingBackColor (bool in_state, HPS.RGBColor in_color)
 - HPS.VisualEffectsControl SetEyeDomeLightingBackColor (HPS.RGBColor in_color)
 - HPS.VisualEffectsControl SetEyeDomeLightingEnabled (bool in_state)
 - HPS.VisualEffectsControl SetPostProcessEffectsEnabled (bool in_state)
 - HPS.VisualEffectsControl SetShadowMaps (bool in_state)
 - HPS.VisualEffectsControl SetShadowMaps (bool in_state, uint in_samples)
 - HPS.VisualEffectsControl SetShadowMaps (bool in_state, uint in_samples, uint in_resolution)
 - HPS.VisualEffectsControl SetShadowMaps (bool in_state, uint in_samples, uint in_resolution, bool in_view_dependent)
 - HPS.VisualEffectsControl SetShadowMaps (bool in_state, uint in_samples, uint in_resolution, bool in_view_dependent, bool in_jitter)
 - HPS.VisualEffectsControl SetShadowMaps (uint in_samples, uint in_resolution, bool in_view_dependent, bool in_jitter)
 - HPS.VisualEffectsControl SetSilhouetteEdgesEnabled (bool in_state)
 - HPS.VisualEffectsControl SetSimpleReflection (bool in_state)
 - HPS.VisualEffectsControl SetSimpleReflection (bool in_state, float in_opacity)
 - HPS.VisualEffectsControl SetSimpleReflection (bool in_state, float in_opacity, uint in_blurring)
 - HPS.VisualEffectsControl SetSimpleReflection (bool in_state, float in_opacity, uint in_blurring, bool in_fading)
 - HPS.VisualEffectsControl SetSimpleReflection (bool in_state, float in_opacity, uint in_blurring, bool in_fading, float in_attenuation_near_distance)
 - HPS.VisualEffectsControl SetSimpleReflection (bool in_state, float in_opacity, uint in_blurring, bool in_fading, float in_attenuation_near_distance, float in_attenuation_far_distance)
 - HPS.VisualEffectsControl SetSimpleReflection (float in_opacity, uint in_blurring, bool in_fading, float in_attenuation_near_distance, float in_attenuation_far_distance)
 - HPS.VisualEffectsControl SetSimpleReflectionPlane ()
 - HPS.VisualEffectsControl SetSimpleReflectionPlane (HPS.Plane in_projected_onto)
 - HPS.VisualEffectsControl SetSimpleReflectionVisibility (HPS.VisibilityKit in_reflected_types)
 - HPS.VisualEffectsControl SetSimpleShadow (bool in_state)
 - HPS.VisualEffectsControl SetSimpleShadow (bool in_state, uint in_resolution)
 - HPS.VisualEffectsControl SetSimpleShadow (bool in_state, uint in_resolution, uint in_blurring)
 - HPS.VisualEffectsControl SetSimpleShadow (bool in_state, uint in_resolution, uint in_blurring, bool in_ignore_transparency)
 - HPS.VisualEffectsControl SetSimpleShadow (uint in_resolution, uint in_blurring, bool in_ignore_transparency)
 - HPS.VisualEffectsControl SetSimpleShadowColor ()
 - HPS.VisualEffectsControl SetSimpleShadowColor (HPS.RGBAColor in_color)
 - HPS.VisualEffectsControl SetSimpleShadowLightDirection ()
 - HPS.VisualEffectsControl SetSimpleShadowLightDirection (HPS.Vector in_direction)
 - HPS.VisualEffectsControl SetSimpleShadowPlane ()
 - HPS.VisualEffectsControl SetSimpleShadowPlane (HPS.Plane in_projected_onto)
 - HPS.VisualEffectsControl SetTextAntiAliasing (bool in_state)
 - bool ShowAmbientOcclusionEnabled (out bool out_state)
 - bool ShowAntiAliasing (out bool out_state)
 - bool ShowBloomEnabled (out bool out_state)
 - bool ShowDepthOfFieldEnabled (out bool out_state)
 - bool ShowEyeDomeLightingBackColor (out bool out_state, out HPS.RGBColor out_color)
 - bool ShowEyeDomeLightingEnabled (out bool out_state)
 - bool ShowPostProcessEffectsEnabled (out bool out_state)
 - bool ShowShadowMaps (out bool out_state, out uint out_samples, out uint out_resolution, out bool out_view_dependent, out bool out_jitter)
 - bool ShowSilhouetteEdgesEnabled (out bool out_state)
 - bool ShowSimpleReflection (out bool out_state, out float out_opacity, out uint out_blurring, out bool out_fading, out float out_attenuation_near_distance, out float out_attenuation_far_distance)
 - bool ShowSimpleReflectionVisibility (out HPS.VisibilityKit out_reflected_types)
 - bool ShowSimpleShadow (out bool out_state, out uint out_resolution, out uint out_blurring, out bool out_ignore_transparency)
 - bool ShowSimpleShadowColor (out HPS.RGBAColor out_color)
 - bool ShowSimpleShadowLightDirection (out HPS.Vector out_direction)
 - bool ShowTextAntiAliasing (out bool out_state)
 - HPS.VisualEffectsControl UnsetAmbientOcclusionEnabled ()
 - HPS.VisualEffectsControl UnsetAntiAliasing ()
 - HPS.VisualEffectsControl UnsetBloomEnabled ()
 - HPS.VisualEffectsControl UnsetDepthOfFieldEnabled ()
 - HPS.VisualEffectsControl UnsetEverything ()
 - HPS.VisualEffectsControl UnsetEyeDomeLightingBackColor ()
 - HPS.VisualEffectsControl UnsetEyeDomeLightingEnabled ()
 - HPS.VisualEffectsControl UnsetPostProcessEffectsEnabled ()
 - HPS.VisualEffectsControl UnsetShadowMaps ()
 - HPS.VisualEffectsControl UnsetSilhouetteEdgesEnabled ()
 - HPS.VisualEffectsControl UnsetSimpleReflection ()
 - HPS.VisualEffectsControl UnsetSimpleReflectionPlane ()
 - HPS.VisualEffectsControl UnsetSimpleReflectionVisibility ()
 - HPS.VisualEffectsControl UnsetSimpleShadow ()
 - HPS.VisualEffectsControl UnsetSimpleShadowColor ()
 - HPS.VisualEffectsControl UnsetSimpleShadowLightDirection ()
 - HPS.VisualEffectsControl UnsetSimpleShadowPlane ()
 - HPS.VisualEffectsControl UnsetTextAntiAliasing ()
 - VisualEffectsControl (HPS.SegmentKey in_seg)
 - VisualEffectsControl (HPS.VisualEffectsControl in_that)
 
