TextureMinFilter

Specifies the minifying filtering used when doing the texture mapping.


Enumeration Members

LINEAR

Linear filtering on the base MipMap level. (Default magnification filter in OpenGL). Texture will look blurry when zoomed into.

LINEAR_MIPMAP_LINEAR

Perform linear interpolation between MipMap levels and perform linear filtering (trilinear mipmapping).

LINEAR_MIPMAP_NEAREST

Selects nearest MipMap level and performs linear filtering.

NEAREST

Nearest neighbor filtering on the base MipMap level. Texture will look blocky when zoom into.

NEAREST_MIPMAP_LINEAR

Perform linear interpolation between MipMap levels and perform nearest neighbor filtering. (Default minifying filter in OpenGL).

NEAREST_MIPMAP_NEAREST

Selects nearest MipMap level and performs nearest neighbor filtering.