Ray
- class cee.Ray()
A 3d ray used, for example, for picking on the 3D model.
Constructors
Accessors
direction
origin
Methods
Constructors
Accessors
- cee.direction()
The direction vector of the ray in world coordinates.
- Return type:
Vec3Like
- cee.direction(direction)
- Arguments:
direction (
Vec3Like
) – None
- Return type:
void
- cee.origin()
The origin of the ray in world coordinates.
- Return type:
Vec3Like
- cee.origin(origin)
- Arguments:
origin (
Vec3Like
) – None
- Return type:
void
Methods
clone
- Ray.clone()
Returns a clone of the ray.
- Return type:
Ray