ViewerOptions
- class cee.ViewerOptions()
Rendering options for a
Viewer
Examples of the different highlight modes:
Constructors
Properties
Constructors
- ViewerOptions.constructor()
- Return type:
ViewerOptions
Properties
- ViewerOptions.alphaChannel
- Type:
boolean optional
If true, the drawing buffer will have an alpha channel which can be useful for compositing with the page or for retrieving transparent image snapshots. Default false
- ViewerOptions.antiAliasing
- Type:
boolean optional
Use anti aliasing. Default true
- ViewerOptions.enableTransparencyWBOIT
- Type:
boolean optional
Whether to enable high quality transparency using a technique called “Weighted Blended Order-Independent Transparency”
- ViewerOptions.forceWebGL1
- Type:
boolean optional
This option can be used to force usage of WebGL 1 instead of WebGL2. Default false
- ViewerOptions.globalAmbientIntensity
- Type:
number optional
Specify the global ambient intensity
- ViewerOptions.globalDefaultSpecularIntensity
- Type:
number optional
Specify the global default specular intensity
- ViewerOptions.highlightMode
- Type:
HighlightMode optional
Whether to enable highlighting of parts using a halo
- ViewerOptions.preserveDrawingBuffer
- Type:
boolean optional
preserveDrawingBuffer
- ViewerOptions.wboitMode
- Type:
WBOITMode optional
- Specify how to render opaque parts when there are transparent parts in the scene and
enableTransparencyWBOIT is enabled.