PartTexturedIndexedTriangles
-
class
cee.mrk.
PartTexturedIndexedTriangles
() Defines textured indexed triangles that can be shown in a
MarkupModel
.Use
MarkupModel.addTexturedIndexedTrianglesPart
to create a new instance of this class.
Accessors
Methods
Accessors
Methods
rayIntersect
-
PartTexturedIndexedTriangles.
rayIntersect
(ray, hitItem) Arguments: - ray (
Ray
) – None - hitItem (
PartHitItem
) – None
Picking
Return type: boolean - ray (
setMeshData
-
PartTexturedIndexedTriangles.
setMeshData
(vertices, textureCoords, indices) Arguments: - vertices (
ArrayLike
) – None - textureCoords (
ArrayLike
) – None - indices (
ArrayLike
) – None
Sets the triangles in the part using the given vertices and indices. See
geo.MeshIndexedTriangles
for an explanation of these arrays. The textureCoords array should contain per vertex 2d texture coordinates (s,t) for each vertex in vertices.Return type: void - vertices (