PartVectors

class cee.usg.PartVectors()

Vector result for one part.

The vector result is a 3d result (x,y,z) for each result position in part. Per node, per element and per element node mapping is supported.

The PartVectors class is immutable.

Constructors


Constructors

PartVectors.constructor(resultMapping, vectorsArr)
Arguments:
  • resultMapping (ResultMapping) – None
  • vectorsArr (ArrayLike) – None

Create a vector result for one part/mesh

The array must contain x,y,z values for each result.

Return type:PartVectors

Accessors

PartVectors.resultMapping()

The result mapping of this vector result

Return type:ResultMapping
PartVectors.vectorArray()

The readonly array containing the vector result defined in this object

Return type:ArrayLike <number>

Methods

getVectorLengthRange

PartVectors.getVectorLengthRange()

The range (min/max) of the vector lengths in this result

Return type:Range