ScalarMapperContinuousPiecewise

class cee.ScalarMapperContinuousPiecewise()

Maps scalar values to texture coordinates/colors using a continuous/gradient style color map with multiple segments of independent gradients.

This scalar mapper is configured much in the same way as the ScalarMapperFilledContours, but here you are allowed to specify a bottom and top color for each level/segment.

Constructors


Constructors

ScalarMapperContinuousPiecewise.constructor()
Return type:

ScalarMapperContinuousPiecewise

Accessors

ScalarMapperContinuousPiecewise.aboveRangeColor()

The color to assign values that are above the given range.

Default is undefined, which indicates that the last color in the color array will be used.

Return type:

Color4Like

ScalarMapperContinuousPiecewise.aboveRangeColor(color)
Arguments:
Return type:

void

ScalarMapperContinuousPiecewise.belowRangeColor()

The color to assign values that are below the given range.

Default is null, which indicates that the first color in the color array will be used.

Return type:

Color4Like

ScalarMapperContinuousPiecewise.belowRangeColor(color)
Arguments:
Return type:

void

ScalarMapperContinuousPiecewise.rangeMaximum()

The maximum range of the mapper

Return type:

number

ScalarMapperContinuousPiecewise.rangeMinimum()

The minimum range of the mapper

Return type:

number

ScalarMapperContinuousPiecewise.undefinedColor()

The color used for undefined values.

Return type:

Color4Like

ScalarMapperContinuousPiecewise.undefinedColor(color)
Arguments:
Return type:

void

Methods

createTexture

ScalarMapperContinuousPiecewise.createTexture()

Creates and returns texture for this scalar mapper

Return type:

Texture

domainValue

ScalarMapperContinuousPiecewise.domainValue(normalizedPosition)
Arguments:
  • normalizedPosition (number) – None

Map normalized value (0 -> 1) into a domain value (range_min -> range_max)

Return type:

number

mapToColor

ScalarMapperContinuousPiecewise.mapToColor(scalarValue)
Arguments:
  • scalarValue (number) – None

Maps the given domain value to a color using the current range and color array.

Return type:

Color4Like

mapToTextureCoordinate

ScalarMapperContinuousPiecewise.mapToTextureCoordinate(scalarValue)
Arguments:
  • scalarValue (number) – None

Maps the given domain value to a color using the current range and color array.

Return type:

Vec2Like

normalizedValue

ScalarMapperContinuousPiecewise.normalizedValue(domainValue)
Arguments:
  • domainValue (number) – None

Map domain value (range_min -> range_max) into a normalized value (0 -> 1)

Return type:

number

setup

ScalarMapperContinuousPiecewise.setup(colorsFromToArray, tickValuesArray)
Arguments:
  • colorsFromToArray (ArrayLike) – None

  • tickValuesArray (ArrayLike) – None

Sets the scalar mapper from the given tick values array and colors from/to

The tickValuesArray will contain the values separating each segment of the scalar mapper. The first value in tickValuesArray will be the min value of the scalar mapper, the last value will be the max value of the scalar mapper.

The colorsFromToArray contains bottom and top colors for each of the segments. colorsFromToArray[0] is the bottom of the first segment, colorsFromToArray[1] is the top of the first segment.

The colorsFromToArray.size must be 2*(tickValuesArray.length - 1)

Return type:

void

tickValuesHint

ScalarMapperContinuousPiecewise.tickValuesHint()
Return type:

ArrayLike <number>

version

ScalarMapperContinuousPiecewise.version()
Return type:

number