SphereGenerator
- class cee.utils.SphereGenerator()
Helper class to tesselate a sphere
Useful when result values need to be mapped onto a set of 3D points defining a sphere. See the method
createCuttingSolid
in the example in Examples/DemoAppUg on how to do that.
Constructors
Properties
Constructors
- SphereGenerator.constructor()
- Return type:
SphereGenerator
Properties
- SphereGenerator.m_indices
- Type:
[number]
- SphereGenerator.m_vertices
- Type:
[Vec3]
Methods
configure
- SphereGenerator.configure(config)
- Arguments:
config (
SphereGeneratorConfig
) – None
Sets up the sphere parameters.
- Return type:
void
fillVerticesIndices
- SphereGenerator.fillVerticesIndices(vertices, indices)
- Arguments:
vertices (
Float32Array
) – The vertices in the format x,y,z,x,y,z,…indices (
[number]
) – The indices for the vertices
Fills the members
m_vertices
andm_indices
of this class.- Return type:
void
generate
- SphereGenerator.generate()
Generates the sphere, using the previously provided configuration.
- Return type:
void
getIndices
- SphereGenerator.getIndices()
Get the indices of triangles needed to render the solid object
- Return type:
[number]
getVertices
- SphereGenerator.getVertices()
Get the vertices of the solid object as Vec3
- Return type:
[Vec3]
getVerticesNumber
- SphereGenerator.getVerticesNumber()
Get the vertices of the solid object as a number array with <x,y,z,x,y,z,…>
- Return type:
[number]