Model tree helper
Functions
Detailed Description
-
group
a3d_modelfile_helper
Tools and structure data to use for quick implementation of a model tree.
- Version
- 24
Function Documentation
-
A3DStatus
A3DTreeCompute
(const A3DAsmModelFile *pModelFile, A3DTree **ppTree, const A3DTreeComputeParameters *psParameters) From modelfile compute data necessary to build a tree.
The function will be call with null model file, in order to release the memory
- Version
- 24
Parameters: - pModelFile – The model file
- ppTree – The corresponding model tree
- psParameters – Parameters used to compute the tree. 0 for now, structure for future use.
Return values: - A3D_INVALID_ENTITY_TYPE –
- A3D_MODELFILE_INCONSISTENT_EMPTY –
- A3D_ERROR –
- A3D_SUCCESS –
Returns: A3D_SUCCESS
on success, or an error code on failure
-
A3DStatus
A3DTreeGetRootNode
(const A3DTree *pTree, A3DTreeNode **ppRootNode) get root node of model tree
- Version
- 24
Parameters: - pTree – The model tree
- ppRootNode – The root of model tree
Return values: - `A3D_SUCCESS` – on success, or an error code on failure
- A3D_INVALID_ENTITY_NULL –
- A3D_INVALID_ENTITY_TYPE –
- A3D_ERROR –
- A3D_SUCCESS –
-
A3DStatus
A3DTreeNodeGetChildren
(const A3DTree *pTree, const A3DTreeNode *pNode, A3DUns32 *puiCount, A3DTreeNode ***pppChildNodes) Desc.
Get child nodes of a node
- Version
- 24.0
Parameters: - pTree – The model tree containing the node.
- pNode – The tree node, or 0 to clean the structure memory.
- puiCount – Number of child nodes.
- pppChildNodes – child nodes.
Return values: - A3D_INVALID_ENTITY_NULL –
- A3D_INVALID_ENTITY_TYPE –
- A3D_ERROR –
- A3D_SUCCESS –
Returns: A3D_SUCCESS
on success, or an error code on failure
-
A3DStatus
A3DTreeNodeGetParent
(const A3DTree *pTree, const A3DTreeNode *pNode, A3DTreeNode **ppParentNode) Desc.
Get parent node of a node or NULL if the node is the root of the model
- Version
- 24.0
Parameters: - pTree – The model tree containing the node.
- pNode – The tree node, or 0 to clean the structure memory.
- ppParentNode – parent node.
Return values: - A3D_INVALID_ENTITY_NULL –
- A3D_INVALID_ENTITY_TYPE –
- A3D_SUCCESS –
Returns: A3D_SUCCESS
on success, or an error code on failure
-
A3DStatus
A3DTreeNodeGetEntity
(const A3DTreeNode *pNode, A3DEntity **ppEntity) Get regular entity.
- Version
- 24.0
Parameters: - pNode – The tree node.
- ppEntity – The regular entity or NULL if not found.
Return values: - A3D_INVALID_ENTITY_NULL –
- A3D_INVALID_ENTITY_TYPE –
- A3D_ERROR –
- A3D_SUCCESS –
-
A3DStatus
A3DTreeNodeGetName
(const A3DTreeNode *pNode, A3DUTF8Char **ppName) Get the name of the given node.
- Version
- 24.0
Parameters: - pNode – The tree node, or NULL to clean the memory.
- ppName – The tree node name.
Return values: - A3D_INVALID_ENTITY_NULL –
- A3D_INVALID_ENTITY_TYPE –
- A3D_SUCCESS –
Returns: A3D_SUCCESS
on success, or an error code on failure
-
A3DStatus
A3DTreeNodeGetTransformation
(const A3DTreeNode *pNode, A3DMiscTransformation **ppTransformation) Get the local transformation of the given node.
- Version
- 24.0
Parameters: - pNode – The tree node.
- ppTransformation – The tree node local transformation.
Return values: - A3D_INVALID_ENTITY_NULL –
- A3D_INVALID_ENTITY_TYPE –
- A3D_ERROR –
- A3D_SUCCESS –
Returns: A3D_SUCCESS
on success, or an error code on failure
-
A3DStatus
A3DTreeNodeGetNetTransformation
(const A3DTreeNode *pNode, A3DMiscTransformation **ppTransformation) Get the global transformation (according to the root node) of the given node.
- Version
- 24.0
Parameters: - pNode – The tree node
- ppTransformation – The tree node global transformation.
Return values: - A3D_INVALID_ENTITY_NULL –
- A3D_INVALID_ENTITY_TYPE –
- A3D_ERROR –
- A3D_SUCCESS –
Returns: A3D_SUCCESS
on success, or an error code on failure
-
A3DStatus
A3DTreeNodeGetNetVisibility
(const A3DTreeNode *pNode, A3DBool *pIsVisible) Get the net visibility of the given node.
- Version
- 24.0
Parameters: - pNode – The tree node
- pIsVisible – The net visibility of the node.
Return values: - A3D_INVALID_ENTITY_NULL –
- A3D_INVALID_ENTITY_TYPE –
- A3D_ERROR –
- A3D_SUCCESS –
Returns: A3D_SUCCESS
on success, or an error code on failure
-
A3DStatus
A3DTreeNodeGetNetStyle
(const A3DTreeNode *pNode, A3DGraphStyleData *const pGraphStyleData) Get the net style of the given node.
See also
- Version
- 24.0
Parameters: - pNode – The tree node
- pGraphStyleData – Style of the node, stored in
Return values: - A3D_INVALID_ENTITY_NULL –
- A3D_INVALID_ENTITY_TYPE –
- A3D_ERROR –
- A3D_SUCCESS –
Returns: A3D_SUCCESS
on success, or an error code on failure
-
A3DStatus
A3DTreeNodeGetGeometry
(const A3DTree *pTree, const A3DTreeNode *pNode, A3DBool bApplyTreeStyle, A3DMeshData *pMeshData, const A3DRiComputeMeshDataParameters *psMeshOptionsData) Get mesh associated to the node.
- Version
- 24.0
Parameters: - pTree – [in] The model tree containing the node, or 0 to clean the memory.
- pNode – [in] The tree node, or 0 to clean the memory.
- bApplyTreeStyle – [in] specify the graphical information defined in the tree should be applied to compute the mesh.
- pMeshData – [inout] The A3DMeshData to store the computed mesh or release memory if pTree or pNode are null.
- psMeshOptionsData – [in] Options used to compute Mesh. 0 for now, options structure for future use.
Return values: - A3D_INVALID_DATA_STRUCT_SIZE – Incorrect initialization size for
pMeshData
. - A3D_INVALID_DATA_STRUCT_NULL – Null
pMeshData
pointer. - A3D_INVALID_ENTITY_NULL – Null no entity is linked to the node
- A3D_INVALID_ENTITY_TYPE – Unsupported type for the entity linked to the node
- A3D_MESH_EMPTY – Entity linked to the node contains no coordinate data.
- A3D_MESH_INCONSISTENT – Inconsistent tessellation information.
- A3D_ERROR – Mesh data computation failure.
- A3D_SUCCESS – Success.
Returns: A3D_SUCCESS
on success, or an error code on failure