Texture Alpha Mode Parameter
Types
A3DETextureAlphaMode |
Fields
A3DETextureAlphaModeNone |
|
A3DETextureAlphaModeOpaque |
|
A3DETextureAlphaModeMask |
|
A3DETextureAlphaModeBlend |
Detailed Description
-
group
a3d_texturealphamode
Type Documentation
-
enum
A3DETextureAlphaMode
Defines how to interpret the alpha value of a texture. The alpha mode and cut-off values are specified as A3DGraphMaterialData additional attributes. The alpha cut-off applies only to the A3DETextureAlphaModeMask mode.
- Version
- 12.0
Values:
-
enumerator
A3DETextureAlphaModeNone
Default value.
-
enumerator
A3DETextureAlphaModeOpaque
The alpha value is ignored and the rendered output is fully opaque.
-
enumerator
A3DETextureAlphaModeMask
The rendered output is either fully opaque or fully transparent depending on the alpha value and the specified alpha cutoff value.
-
enumerator
A3DETextureAlphaModeBlend
The alpha value is used to composite the source and destination areas.