SpinFire XR 2026.1

History

Revision

Update Information

1.0

Initial document release for Version 2026.1

Summary

This release focuses on a few key areas:

  • Performance & visuals — Runtime improvements (including small-part culling and Android VR optimisation) plus updated rendering options and a new graphics settings panel.

  • Refactoring & normalisation — Refactored and normalised shared code, assets, and feature implementations across platforms to improve consistency, maintainability, and long-term stability.

  • Branding — Renamed the product and install locations to SpinFire XR across the app.

  • Usability — Improved AR app usability (cleaner model selection, ability to hide menu items, more responsive pinch zoom, clearer part highlighting, bigger structure tree) and removal of legacy/unused features in other clients (Carousel Explode, Staged Build, Swap Build, Siemens Jack, and retired Azure features ASA/ARR).

New Features

Key

Summary

Description

XR-2440

Graphics settings panel

Added app-wide graphics controls (e.g., shadows, anti-aliasing) so you can tune visuals for the best balance of quality and performance in SpinFire XR.

XR-2463

Persistent QR deep links for models

QR codes can now point to a stable reference. These QR can be printed off and reassigned to other models on the TVP instead of having to be replaced for every new model.

Improvements to Existing Features

Key

Summary

Description

XR-2442

Renamed to SpinFire XR

Updated product name and install locations across the app to use SpinFire XR.

XR-2454

Cleaner model experience selection (AR)

Shows only licensed features and makes Documents easier to find when choosing a model.

XR-2453

Admin can hide menu items (AR)

Admins can hide specific options (e.g., Measure) to simplify the app for end users.

XR-2452

More responsive pinch zoom (AR)

Pinch-to-zoom is more sensitive so you can zoom into large models with fewer gestures.

XR-2451

Highlight selected parts (AR)

Selected parts are highlighted so it’s clear what you tapped before viewing metadata.

XR-2450

Bigger structure tree UI (AR)

Larger rows/text and a maximise option make the structure tree easier to use, including with gloves.

XR-1416

Manage Cache panel port (AR)

Ported over the Manage Cache panel so you can view and clear cached data more easily on AR.

XR-2466

Android VR performance work (VR)

Ongoing improvements keep Android VR smooth and closer to the regular VR build.

XR-2439

Unity 6 + URP updates

Updated the render pipeline to improve performance and enable newer features, including small-part culling.

XR-2459

XR-2457

XR-2456

XR-2455

XR-2449

XR-2425

Refactoring & normalisation

Refactored and normalised shared code, assets, and feature implementations across platforms to improve consistency, maintainability, and long-term stability.

XR-2427

Model load tracking & cancellation

Improved model loading with clearer progress and the ability to cancel a load in progress.

XR-2426

Re-use processed model data

Faster loading when the same model appears multiple times by re-using already processed data.

XR-2448

Removed Carousel Explode

Removed an unstable explode feature that differed between applications.

XR-2447

Removed Staged Build

Removed an unused legacy build experience.

XR-2446

Removed Swap Build

Removed an unused legacy build experience.

XR-2445

Removed Azure Spatial Anchors (ASA) (HL2)

Removed ASA support due to Microsoft end-of-service.

XR-2444

Removed Azure Remote Rendering (ARR) (HL2)

Removed ARR support ahead of Microsoft end-of-service.

XR-2420

Removed Siemens Jack (VR)

Removed the Siemens Jack Manikin feature from the VR app.

Bug Fixes

Key

Summary

Description

XR-2430

Metadata intermittently unavailable

Fixed an issue where metadata could sometimes show as unavailable in SpinFire XR.

XR-1462

HTTPS connection error

Fixed a trust/connection error when connecting SpinFire XR to internet-facing TVP sites.

XR-1413

Bad mesh data bounds

Improved handling of point-only/bad mesh data to prevent incorrect bounds and bounding boxes.

XR-1415

Controller mappings

Corrected controller button mappings and related interaction issues in Mechdyne builds.

XR-1414

Panel sizing/distancing

Adjusted panel spawn distance and sizing so menus are easier to see and select.