cee::ug::VectorSettingsPropertyHandler
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class VectorSettingsPropertyHandler
Property handler for vector settings properties.
Public Types
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enum PropertyKey
List of property keys for VectorSettingsPropertyHandler.
Values:
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enumerator CONTEXT_RESULT_ID
Context result id.
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enumerator SCALE_MODE
Scale mode.
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enumerator SCALE_FACTOR
Scale factor.
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enumerator ANISOTROPIC_SCALE_FACTOR
Anisotropic scale factor.
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enumerator COLOR_MODE
Color mode.
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enumerator SINGLE_COLOR
Single color.
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enumerator CLAMP_MIN_LENGTH
Clamping minimum length.
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enumerator CLAMP_MAX_LENGTH
Clamping maximum length.
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enumerator FILTER_MIN_LENGTH
Filtering minimum length.
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enumerator FILTER_MAX_LENGTH
Filtering maximum length.
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enumerator ARROW_SHAFT_RELATIVE_RADIUS
Arrow shaft, relative radius.
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enumerator ARROW_HEAD_RELATIVE_RADIUS
Arrow head, relative radius.
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enumerator ARROW_HEAD_RELATIVE_LENGTH
Arrow head, relative length.
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enumerator LOCAL_COORDINATES
If true, the vectors are defined in local coordinates and will be transformed with the part.
If false, they are in world coordinates
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enumerator SHOW_ON_REFERENCED_NODES_ONLY
If true, the vectors are only shown on the nodes referenced by the display model.
If false, all vectors are shown including interior ones
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enumerator SIMPLE_VECTOR_LINE_WIDTH
Line width of vector arrows when draw mode is simple vectors (not 3D)
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enumerator SIMPLE_VECTOR_NULL_VECTOR_POINT_SIZE
Point size of null-vectors when draw mode is simple vectors (not 3D)
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enumerator DRAW_NULL_VECTORS
If true, the null-vectors are drawn as singularities either as points or spheres, dependent on the draw mode used.
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enumerator DRAW_MODE
Vector draw mode.
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enumerator DRAW_SKIPBY
Number of arrows to skip between each arrow that is drawn.
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enumerator DRAW_MAX_COUNT
Maximum number of vector arrows do draw.
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enumerator VECTOR_TYPE
Vector visualization type (arrow, symmetric, reverse symmetric)
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enumerator PROJECT_ON_SURFACE
If true, the PER_NODE vectors will be projected onto the model surface using the normal in the node.
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enumerator MAP_SCALAR_RESULT_ID
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enumerator NODE_AVERAGE
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enumerator CONTEXT_RESULT_ID
Public Functions
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VectorSettingsPropertyHandler(PropertySet *propSet)
Creates a state selection property handler from a given property set propSet.
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Variant propertyValue(PropertyKey key) const
Returns the property value for the specified property key.
Returns an empty Variant if the property key was not found.
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void setPropertyValue(PropertyKey key, Variant data)
Sets the property key and value to this handlers property set.
If key exists in the property set, the paired property value is updated to data. Otherwise the key/value pair is added to the property set.
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bool decodeContext(int *resultId) const
Decodes the context from the properties.
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void encodeContext(int resultId)
Encodes the context as properties.
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void applyToVectorSettings(VectorSettings *vectorSettings) const
Applies the properties in this property set to the specified vector settings.
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void buildProperties(const VectorSettings &vectorSettings)
Sets the property keys and values for this property set from the vector settings.
Public Static Functions
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static bool isValidPropertySet(const PropertySet &propSet)
Returns true if the specified property set is a valid vector settings property set.
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enum PropertyKey