Sampler

class Animation.Sampler()

Describes how the keyframes in a buffer are sampled.

Constructors


Constructors

Sampler.constructor(buffer, interpolationType)
Arguments
  • buffer (KeyframeBuffer()) – The buffer that will be sampled.

  • interpolationType (InterpolationType()) – The Type of interpolation that will be used

Creates a new sampler for a [[KeyframeBuffer]]

Return type

Sampler

Properties

Sampler.buffer
Type

KeyframeBuffer

The buffer that will be sampled.

Sampler.interpolationType
Type

InterpolationType

The Type of interpolation that will be used

Methods

interpolateQuat

Sampler.interpolateQuat(t, out)
Arguments
  • t (number()) – None

  • out (Quaternion()) – None

Computes an interpolated quaternion for the given frame.

Return type

void

interpolateScalar

Sampler.interpolateScalar(t)
Arguments
  • t (number()) – None

Computes an interpolated scalar value for the given frame.

Return type

number

interpolateVec3

Sampler.interpolateVec3(t, out)
Arguments
  • t (number()) – None

  • out (Point3()) – None

Computes an interpolated Vector 3 value for the given frame.

Return type

void

interpolateVec3CubicSpline

Sampler.interpolateVec3CubicSpline(k0, k1, t, out)
Arguments
  • k0 (number()) – None

  • k1 (number()) – None

  • t (number()) – None

  • out (Point3()) – None

Performs Cubic Spline Interpolation on the Vector3 values at keyframes beginning at indices k0 and k1

Return type

void