NavCube
- class NavCube()
This class provides an interface to the navigational cube which is enabled by default. The default functionality changes the camera’s view orientation based on the location the user clicks on the cube. This cube is initialized and associated with an overlay when the view is created. For additional information on overlays please refer to the [[OverlayManager]].
More information can be found [here](https://docs.techsoft3d.com/communicator/latest/prog_guide/viewing/scene_attributes/axis-triad-and-navcube.html).
Methods
Methods
disable
- NavCube.disable()
Disables the NavCube.
- Return type
Promise <void>
enable
- NavCube.enable()
Enables the NavCube.
- Return type
Promise <void>
getAnchor
- NavCube.getAnchor()
Gets the anchor position for the NavCube. Default position is in the UpperRightCorner, see [[OverlayAnchor]] for more details.
- Return type
OverlayAnchor
getEnabled
- NavCube.getEnabled()
Gets whether the NavCube is currently enabled.
- Return type
boolean
getOverlayId
- NavCube.getOverlayId()
Gets the associated overlay id.
- Return type
number
getPreserveModelUp
- NavCube.getPreserveModelUp()
Gets the NavCube preserveModelUp state.
- Returns
true if model up is preserved, false if camera up is preserved.
- Return type
boolean
insideOverlay
onClickSelection
- NavCube.onClickSelection(selection)
- Arguments
selection (
null | SelectionItem()
) – None
Called when the NavCube is clicked. Realigns the view to the side/edge/corner selected by
selection
, or rotates the view 90 degrees if the selection matches the current view orientation, or does nothing if no side is selected.- Return type
Promise <void>
onMoveSelection
- NavCube.onMoveSelection(selection)
- Arguments
selection (
null | SelectionItem()
) – None
Called when the NavCube is “moused over”. Displays face/edge/corner that will be selected.
- Return type
void
setAnchor
- NavCube.setAnchor(anchor)
- Arguments
anchor (
OverlayAnchor()
) – the anchor position.
Sets the anchor position for the NavCube.
- Return type
Promise <void>
setPreserveModelUp
- NavCube.setPreserveModelUp(preserve)
- Arguments
preserve (
boolean()
) – If true, model up is preserved. Otherwise, camera up is preserved.
Determines if model up or camera up will the preserved when navigating with the NavCube. If model up is preserved, navigation with the NavCube will keep the model upright all the time. If camera up is preserved, navigation with the NavCube will attempt to preserve the current up direction of the camera as much as possible. Defaults to
true
.- Return type
void