MarkupManager

class MarkupManager()

This class provides an interface into working with markup in the viewer. More information can be found [here](https://docs.techsoft3d.com/communicator/latest/prog_guide/viewing/markup/markup-basics.html).


Methods

activateMarkupViewWithPromise

MarkupManager.activateMarkupViewWithPromise(uniqueId, view, duration)
Arguments
  • uniqueId (string()) – the handle for the [[MarkupView]] object to activate

  • view (View()) – the view to activate the markup view

  • duration (number()) – the time in milliseconds for the transition to this view

Activates a [[MarkupView]] in the given view.

Return type

Promise <boolean>

addMarkupElement

MarkupManager.addMarkupElement(element)
Arguments
  • element (HTMLElement()) – the HTML Element to add

Add an HTML element to the markup element layer. The element will have its ID set to a system generated unique identifier.

Returns

system generated unique identifier which is the id of the passed in object

Return type

string

createMarkupView

MarkupManager.createMarkupView(view[, name, triggerEvent, visibilityState, colorMap, snapshotImage])
Arguments
  • view (View()) – the reference view for values used to create the markup view (camera, line and face visibility).

  • name (string()) – optional optional name for the markup view. If omitted or null, the system will generate a default name

  • triggerEvent (boolean()) – optional parameter indicating whether a [[CallbackMap.viewCreated]] event should be triggered. This parameter defaults to true

  • visibilityState (null | VisibilityState()) – optional parameter

  • colorMap (null | Map) – None

  • snapshotImage (null | HTMLImageElement()) – None

Creates a new markup view based on a given view, line, and face visibility values.

Returns

Unique identifier for the new view

Return type

string

deleteMarkupView

MarkupManager.deleteMarkupView(uniqueId)
Arguments
  • uniqueId (string()) – the handle for the view object to delete

Deletes a [[MarkupView]] object.

Returns

true if a [[MarkupView]] with the supplied uniqueId was deleted, false otherwise

Return type

boolean

exportMarkup

MarkupManager.exportMarkup()

export markup from the viewer

Returns

Serialized markup objects

Return type

MarkupData

getActiveMarkupView

MarkupManager.getActiveMarkupView(view)
Arguments

Returns the currently active [[MarkupView]].

Returns

[[MarkupView]] object for the currently active view, or null if no view is active

Return type

null | MarkupView

getMarkupView

MarkupManager.getMarkupView(uniqueId)
Arguments
  • uniqueId (string()) – the handle for the view object to retreive

Gets a [[MarkupView]] object from the viewer.

Returns

[[MarkupView]] object for the corresponding ID or null if no view was found

Return type

null | MarkupView

getMarkupViewKeys

MarkupManager.getMarkupViewKeys()
Returns

an array of string keys for all markup views

Return type

[string]

getPickTolerance

MarkupManager.getPickTolerance()

Gets the pick tolerance in pixels for picking a [[MarkupItem]]

Returns

Current tolerance

Return type

number

getRenderer

MarkupManager.getRenderer()

Returns a the interface to the [[MarkupRenderer]].

Returns

[[MarkupRenderer]] interface

Return type

MarkupRenderer

getSelectedMarkup

MarkupManager.getSelectedMarkup()

Returns the currently selected [[MarkupItem]], or null if nothing is currently selected

Returns

selected [[MarkupItem]]

Return type

null | MarkupItem

loadMarkupData

MarkupManager.loadMarkupData(json)
Arguments
  • json (string | MarkupData()) – None

Loads markup data into the viewer.

Return type

Promise <boolean>

pickMarkupItem

MarkupManager.pickMarkupItem(point, view)
Arguments
  • point (Point2()) – position to pick against

  • view (View()) – view where the test is triggered

Picks a [[MarkupItem]]. Tests scene based and markup attached to the active view (if any)

Returns

[[MarkupItem]] that was selected or null if none was picked

Return type

null | MarkupItem

refreshMarkup

MarkupManager.refreshMarkup(view)
Arguments
  • view (View()) – the view where markups need to be redrawn

Redraws the markup without rendering the scene. Useful when markup is added or removed but the scene is not affected.

Return type

void

refreshMarkupView

MarkupManager.refreshMarkupView(markupView)
Arguments
  • markupView (MarkupView()) – the markup view that has changed.

Redraws all views where the given markup view is active. Scene is not rendered. Useful when something in a markup view has been updated and views need to reflect the changes.

Return type

void

registerMarkup

MarkupManager.registerMarkup(markupItem, view)
Arguments
  • markupItem (MarkupItem()) – the item to register

  • view (View()) – the view where display markup

Registers a [[MarkupItem]] to be rendered with the 3D view in the given view.

Returns

unique handle to this [[MarkupItem]].

Return type

string

registerMarkupFactory

MarkupManager.registerMarkupFactory(className, factory)
Arguments
  • className (string()) – identifier of the markup item type, this is what’s returned by getClassName function of MarkupItem.

  • factory (function()) – a function to create the markup object from a json object outputed by toJson function of MarkupItem.

Registers a factory to load custom markups in markup views when using loadMarkupData.

Return type

void

MarkupManager.factory(obj, viewer)
Arguments
Return type

MarkupItem

registerMarkupTypeManager

MarkupManager.registerMarkupTypeManager(markupType, markupTypeManager)
Arguments

Registers a MarkupTypeManager to add markup to exported data.

Return type

void

removeMarkupElement

MarkupManager.removeMarkupElement(id)
Arguments
  • id (string()) – None

Removes a markup element from the markup element layer

Return type

void

selectMarkup

MarkupManager.selectMarkup(markupItem)
Arguments
  • markupItem (null | MarkupItem()) – The [[MarkupItem]] to select.

Selects a [[MarkupItem]]. Pass null to clear the selection. Will refresh all views with markups.

Return type

void

setPickTolerance

MarkupManager.setPickTolerance(tolerance)
Arguments
  • tolerance (number()) – The new tolerance

Sets the pick tolerance in pixels for picking a [[MarkupItem]]

Return type

void

unregisterMarkup

MarkupManager.unregisterMarkup(uniqueId, view)
Arguments
  • uniqueId (string()) – unique handle to the object that was returned from [[registerMarkup]]

  • view (View()) – the view the markup belongs to

Unregisters a [[MarkupItem]]. It will no longer be rendered with the 3D view.

Return type

void

updateLater

MarkupManager.updateLater(view)
Arguments
Return type

void