SpaceMouseOperator
- class Operators.SpaceMouseOperator()
Provide camera movement for the 3Dconnexion SpaceMouse.
Constructors
Constructors
- SpaceMouseOperator.constructor(viewer, view)
- Arguments
viewer (
WebViewer()
) – Noneview (
View()
) – None
- Return type
SpaceMouseOperator
Methods
addMapping
- SpaceMouseOperator.addMapping(button, modifier)
- Arguments
button (
Button()
) – Nonemodifier (
KeyModifiers()
) – None
Adds a button and key modifier mapping for the operator. If no mapping is provided, all combinations are considered valid. All mappings require a mouse button, but a key modifier is optional.
- Return type
void
clearMapping
- SpaceMouseOperator.clearMapping()
Clears any button and key modifier mappings for the operator.
- Return type
void
connect
- SpaceMouseOperator.connect()
Connect to the space mouse. To be successful, this method should be called in the sceneReady callback. If you want to connect at a later time, the canvas where the mouse is to be used must have focus.
Note: If this is called but the 3d connexion software is not running, a connection error will be shown in the console.
- Return type
void
setMapping
- SpaceMouseOperator.setMapping(button, modifier)
- Arguments
button (
Button()
) – Nonemodifier (
KeyModifiers()
) – None
Sets the button and key modifier mapping for the operator.
- Return type
void