3DF 27.20
Welcome to our new documentation
We are pleased to announce the release of our new documentation!
It comes with a new look-and-feel and a better navigation interface. The search feature is faster now. And in the next releases, we will be adding more fine-grained controls such as whole-word match and fuzzy search. More to come!
Library Compatibility Information
Library Name |
Version |
Windows |
Linux |
OS X |
Notes |
---|---|---|---|---|---|
DGN Direct |
4.2 |
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HOOPS Communicator |
2022 SP1 |
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HOOPS Exchange |
2022 SP2 U1 |
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HOOPS Publish |
2022 SP2 U1 |
Requires support for SSSE3 instruction set. |
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.NET Framework |
4.0 |
v4.5 required for wpf_image and for WPF over Remote Desktop |
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Parasolid |
32.0.x |
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Qt |
5.12.7 |
Visualize is compatible with Qt 5.4 on OSX |
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RealDWG |
2019 |
RealDWG 2019 is compatible with Visual Studio 2015 Update 3 and Visual Studio 2017 Update 2 |
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SketchUp |
2021 |
64-bit Windows only. Requires Visual Studio 2019 Redistributable. |
New Features
Custom Shaders. Standard lighting functions can be provided to shaders. Shader debugging API is now available. Shader definition and attributes can now be saved and read from HSF/HMF files.
Text Rendering Quality. Anti-aliased text appears more clearly and crisply defined.
Fixed Bugs
Issue Number |
Description |
---|---|
SDHV-19486 |
Modern Shader not working depending on Topology of Mesh |
SDHV-19485 |
Text greeking doesn’t work |
SDHV-19452 |
text greeking no longer works as expected |
SDHV-19435 |
About Highlighting Multiple Point Cloud Data |
SDHV-19427 |
Deleting Modern Shader Instances deletes expired Shader Attributes |
SDHV-19425 |
edge pattern dashed isn’t visible in far zoom |
SDHV-19414 |
Zlib vulnerability (220701-000003) |
SDHV-19404 |
Incorrect image color when applying as texture |
SDHV-19401 |
Severe regression in Text zoom performance and display quality introduced in Visualize 2022 |
SDHV-19397 |
Erratic mouse click event handling |
SDHV-19350 |
Save HOOPS data from middle of segment tree |
SDHV-19345 |
Perf Regression in V27.00 OpenGL2 w.r.t v24.41 |
SDHV-19344 |
Exception with Hoops 3DF 2700 in std_draw_tree.cpp |
SDHV-19341 |
Image driver not rendering markers nicely |
SDHV-19340 |
Image driver lighting is not consistent |
SDHV-19333 |
Limitation on the number of spot light? |
SDHV-19323 |
Transparency algorithm Depth peeling not working as expected |
SDHV-19301 |
Text not showing on some specific positions. |
SDHV-19277 |
Incorrect animated trail when running multiple sequential animations that contain HBhvInterpolatorTrail |
SDHV-19218 |
Washed-out text with text anti-aliasing |
SDHV-19216 |
CAD face color is different in HPS 2021 SP2 U1 |
SDHV-11024 |
Color has no diffuse component |
SDHV-10985 |
Text alignment issue with one character in a line |
SDHV-10270 |
Performance issue while selecting all cad model faces on 2590 |