3DF 28.00

Library Compatibility Information

Library Name Version Windows Linux OS X Notes
DGN Direct 4.2 supported unsupported unsupported  
HOOPS Communicator 2022 SP1 supported unsupported unsupported  
HOOPS Exchange 2023 supported supported unsupported  
HOOPS Publish 2023 supported supported unsupported Requires support for SSSE3 instruction set.
.NET Framework 4.8 supported unsupported unsupported v5.0 required when using VS 2019
Parasolid 32.0.x supported supported unsupported  
Qt 5.12.7 supported supported unsupported Visualize is compatible with Qt 5.4 on OSX
RealDWG 2019 supported unsupported unsupported RealDWG 2019 is compatible with Visual Studio 2015 Update 3 and Visual Studio 2017 Update 2
SketchUp 2021 supported unsupported unsupported 64-bit Windows only. Requires Visual Studio 2019 Redistributable.

Package Changes

Our dependency to libjpeg has been upgraded from 6b to 9e. For more information, see Acknowledgements.

Documentation Enhancements

Search Experience

Introducing our newly enhanced search experience, which includes the following new features:

  • Exact match: Search for exact matches only by wrapping the search term - or phrase - in quotation marks.
  • Fuzzy search: Search results now appear for the closest matches even if no exact matches are found.
  • Result filtering: Narrow your search results by section.

New Features

VS 2019 and .NET 5 update. Visual Studio 2019 and .NET Core 5 are now supported. Visual Studio 2019 will work with .NET Core 5. Visual Studio 2017 will continue to work with .NET Framework 4. If you plan to upgrade, you will need to add the appropriate internal references/libraries (such as hics_cs, hoops_cs, etc.) to C# applications.

Xcode 14.2. 3DF now compiles with Xcode 14.2.

Functional Changes

VS 2015. Visual Studio 2015 is no longer supported.

Library naming changes. Library names no longer contain the Visual Studio version (v141, v142, etc.) nor the architecture designation (x64). For example, base_stream2710_x64_v141.dll is now named base_stream.dll in all Windows platform packages.

Fixed Bugs

Issue Number Description
SDHV-19665 HOOPS 27.20: text over background not visible when depth peeling algorithm ‘pixel’ is used [221212-000004]
SDHV-19615 Text w/ transform ON not rendering with Segment Display List
SDHV-19592 Deleting Modern Shader on Shell Edges freezes all Shaders
SDHV-19560 HOOPS Crash when reconnecting to remote machine (fullscreen)
SDHV-19536 HSF file doesn’t open
SDHV-19517 Modern Shaders on Edges cannot access per-vertex Data
SDHV-19509 Selecting geometry in quick move attribute
SDHV-19498 Text unexpected jumps when zooming camera
SDHV-19407 Strange lines appear with color index interpolation
SDHV-19376 Display is not refreshed properly in Mac environment