TK_Custom_Shader
Functions
Detailed Description
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class
TK_Custom_Shader
: public BBaseOpcodeHandler Handles the TKE_Custom_Shader opcode.
TKE_Custom_Shader provides support for writing/reading the TKE_Custom_Shader opcode object to/from an HSF file.
The HOOPS/3dGS scene-graph supports custom shader.
Subclassed by HTK_Custom_Shader
Public Functions
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TK_Custom_Shader
() constructor
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~TK_Custom_Shader
()
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virtual TK_Status
Read
(BStreamFileToolkit &tk) Reads data from the toolkit buffer, decodes/decompresses it, and maps it to the opcode handlers data members. User-defined classes which need to write out custom data should utilize one of the available GetData() methods.
Parameters: tk – A reference to the BStreamFileToolkit object. Returns: The result of the function call.
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virtual TK_Status
Write
(BStreamFileToolkit &tk) Encodes/compresses data and writes data to the toolkit buffer. User-defined classes which need to write out custom data should utilize one of the available PutData() methods, and first write out the opcode associated with the group of binary data followed by the data itself.
Parameters: tk – A reference to the BStreamFileToolkit object. Returns: The result of the function call.
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virtual TK_Status
Clone
(BStreamFileToolkit &tk, BBaseOpcodeHandler **handler) const Copies the opcode handler
Parameters: - tk – A reference to the BStreamFileToolkit object.
- handler – A pointer to the opcode handler object. Passed by reference.
Returns: The result of the function call.
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TK_Status
ReadAscii
(BStreamFileToolkit &tk) Deprecated.
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TK_Status
WriteAscii
(BStreamFileToolkit &tk) Deprecated.
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virtual void
Reset
() Resets the current opcode handler. This is called by the toolkit when it is done processing an opcode. This method reinitializes any opcode handler variables and frees up temporary data.
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void
SetShaderTag
(TKO_Custom_Shader_Def_Stage shader_stage, TKO_Custom_Shader_Primitive primitive_enum, int tag) Sets the shader tag
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bool
GetShaderTag
(TKO_Custom_Shader_Def_Stage shader_stage, TKO_Custom_Shader_Primitive primitive_enum, int &tag) Gets the shader tag
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void
SetVertexShaderTag
(TKO_Custom_Shader_Primitive primitive_enum, int tag) Sets the vertex shader tag
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bool
GetVertexShaderTag
(TKO_Custom_Shader_Primitive primitive_enum, int &tag) Gets the vertex shader tag
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TK_Status
SetShaderTag
(BStreamFileToolkit &tk, TKO_Custom_Shader_Def_Stage shader_stage, TKO_Custom_Shader_Primitive primitive_enum, long long shader_key) Sets the shader tag
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void
SetPixelShaderTag
(TKO_Custom_Shader_Primitive primitive_enum, int tag) Sets the pixel shader tag
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bool
GetPixelShaderTag
(TKO_Custom_Shader_Primitive primitive_enum, int &tag) Gets the pixel shader tag
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void
SetShaderUniformsData
(TKO_Custom_Shader_Def_Stage shader_stage, TKO_Custom_Shader_Primitive primitive_enum, unsigned char const *data, int length) Sets the shader uniforms data
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TKO_Custom_Shader_Option_Bits
GetShaderUniformsDataFlag
(TKO_Custom_Shader_Def_Stage shader_stage, TKO_Custom_Shader_Primitive primitive_enum) Gets the shader uniforms data flag
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bool
GetPrimitiveEnum
(char const *primitive, TKO_Custom_Shader_Primitive &primitive_enum) Gets the primitive enum
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bool
GetPrimitiveString
(TKO_Custom_Shader_Primitive primitive_enum, char *primitive) Gets the primitive string
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