TK_Line

Functions

TK_Line

TK_Status

Read

TK_Status

Write

TK_Status

Clone

TK_Status

ReadAscii

TK_Status

WriteAscii

void

SetPoints

void

SetPoints

void

SetPoints

float const *

GetPoints

void

SetDPoints

void

SetDPoints

void

SetDPoints

double const *

GetDPoints

Detailed Description

class TK_Line : public BBaseOpcodeHandler

Handles the TKE_Line opcode.

TK_Line provides support for writing/reading the TKE_Line, TKE_Infinite_Line, and TKE_Infinite_Ray opcode objects to/from an HSF file.

The HOOPS/3dGS scene-graph supports ‘line’, ‘infinite line’, and infinite ray’ primitives which are defined by two 3D points.

Public Functions

inline TK_Line(unsigned char opcode = TKE_Line)

default constructor

virtual TK_Status Read(BStreamFileToolkit &tk)

Reads data from the toolkit buffer, decodes/decompresses it, and maps it to the opcode handlers data members. User-defined classes which need to write out custom data should utilize one of the available GetData() methods.

Parameters

tk – A reference to the BStreamFileToolkit object.

Returns

The result of the function call.

virtual TK_Status Write(BStreamFileToolkit &tk)

Encodes/compresses data and writes data to the toolkit buffer. User-defined classes which need to write out custom data should utilize one of the available PutData() methods, and first write out the opcode associated with the group of binary data followed by the data itself.

Parameters

tk – A reference to the BStreamFileToolkit object.

Returns

The result of the function call.

virtual TK_Status Clone(BStreamFileToolkit &tk, BBaseOpcodeHandler **handler) const

Copies the opcode handler

Parameters
  • tk – A reference to the BStreamFileToolkit object.

  • handler – A pointer to the opcode handler object. Passed by reference.

Returns

The result of the function call.

TK_Status ReadAscii(BStreamFileToolkit &tk)

Deprecated.

TK_Status WriteAscii(BStreamFileToolkit &tk)

Deprecated.

inline void SetPoints(float x1, float y1, float z1, float x2, float y2, float z2)

Sets the line using discrete float values

inline void SetPoints(float const s[], float const e[])

Sets the line using discrete float triplets

inline void SetPoints(float const p[])

Sets the line using an array of 6 floats

inline float const *GetPoints() const

Returns the point as the address of an array of six floats

inline void SetDPoints(double x1, double y1, double z1, double x2, double y2, double z2)

Sets the line using discrete double values

inline void SetDPoints(double const s[], double const e[])

Sets the line using discrete float triplets

inline void SetDPoints(double const p[])

Sets the line using an array of 6 floats

inline double const *GetDPoints() const

Returns the point as the address of an array of six floats