HKeyframeMatrix
Fields
float |
|
int |
Functions
void |
Detailed Description
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class HKeyframeMatrix : public HKeyframeRotation
The HKeyframeQuatSquad class is used for non-linear quaternion based rotation.
Public Functions
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inline HKeyframeMatrix(float matrix[] = 0)
Constructs a HKeyframeQuatSquad object.
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inline virtual ~HKeyframeMatrix()
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inline virtual HKeyframe *Clone()
This method makes an exact copy of the current HKeyframeQuatSquad and returns a pointer to the newly created HKeyframeQuatSquad object.
- Returns
A pointer to the newly created HKeyframeQuatSquad object.
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virtual void Serialize(HUtilityXMLTag *xmlgen)
Writes XML data to a buffer.
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inline HKeyframeMatrix(float matrix[] = 0)