HNurbsSurface

Functions

HNurbsSurface

~HNurbsSurface

void

Init

HC_KEY

Init

void

Recalculate

HC_KEY

GetKey

void

DisplayVertices

void

HideVertices

void

EnableSelectability

void

DisableSelectability

void

UpdateVertex

void

ShowVertex

void

CreateDefaultVertices

HC_KEY

GetSurfaceMeshKey

Detailed Description

class HNurbsSurface

The HNurbsSurface class encapsulates a NURBS surface or Chaking subdivision surface.

The surface can either be created by passing the necessary parameters like degree, control points, tessellation level or implicitly from an existing nurbs segment in the hoops segment tree. It is internally represented as a HOOPS mesh as described in #HC_Insert_NURBS_Surface and a second invisible mesh representing the control points themselves.

Public Functions

inline HNurbsSurface()

Constructs a HNurbsSurface.

inline ~HNurbsSurface()
void Init(HC_KEY key)

This method initializes the Nurbs object based on existing nurbs segment in HOOPS.

Parameters

key – The key to the nurbs segment in HOOPS.

HC_KEY Init(HPoint *center, HPoint *axis, int num_u_vertices, int num_v_vertices, int degree, int tesselation_level, float distance, HSurfaceType stype)

This method initialize the Nurbs object based on given parameters.

Parameters
  • center – The location of the center of creation.

  • axis – The initial axis of rotation.

  • num_u_vertices – The number of control points in the u direction.

  • num_v_vertices – The number of control points in the v direction.

  • degree – The degree of the surface.

  • tesselation_level – The tesselation density.

  • distance – The distance of vertices. This parameter is used during tesselation.

  • stype – Pass which type of surface you want to create. It can either be either NURBS or Chakin.

void Recalculate()

This method recalculates the surface based on the existing control points.

HC_KEY GetKey()
Returns

The NURBS surface key.

void DisplayVertices()

This method shows the mesh containing the control points for the surface.

void HideVertices()

This method hides the control point mesh.

void EnableSelectability()

This method enables the selectability of the NURBS surface.

void DisableSelectability()

This method disables the selectability of NURBS Surface.

void UpdateVertex(int vertexnum, float x, float y, float z)

This method allows you to modify a specific control point.

Parameters
  • vertexnum – The control point index number in the m_pVertices list.

  • x – The new x coordinate.

  • y – The new y coordinate.

  • z – The new z coordinate.

void ShowVertex(int vertexnum, HPoint &v)

This method returns the location of a control point given a specific index identifier.

Parameters
  • vertexnum – The control point index number in the m_pVertices list.

  • v – Reference to HPoint structure. This method returns the control po√≠nt position.

void CreateDefaultVertices(HPoint *center, HPoint *axis)

This method creates a set of default control points given a center point and an axis of rotation.

Parameters
  • center – The center point for creation.

  • axis – An initial axis of rotation.

inline HC_KEY GetSurfaceMeshKey()
Returns

The key to the tesselated mesh.