HOpMarkupCircle
Functions
HOpMarkupCircle |
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~HOpMarkupCircle |
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char const * | GetName |
int | OnLButtonUp |
HBaseOperator * | Clone |
Detailed Description
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class
HOpMarkupCircle
: public HOpConstructCircle The HOpMarkupCircle class inserts a 2D circle into a markup layer. If a layer is already active, then the operator will use that layer. Otherwise, the operator will create a new unnamed layer.
HOpMarkupCircle implements three mouse event methods defined on the base class and maps the event information to operator routines. This operation consists of the following steps:
- Left Button Down: Registers the center point of the circle.
- Left Button Down and Drag: Creates a circle of appropriate radius in the contruction layer.
- Left Button Up: Depending on existence of an active markup layer it either opens the existing or creates a new markup layer and inserts appropraitely sized circle into it.
Public Functions
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HOpMarkupCircle
(HBaseView *view, int DoRepeat = 0, int DoCapture = 1) Constructs an HOpMarkupCircle object.
Parameters: - view – A pointer to an HBaseView object
- DoRepeat – An integer denoting whether this is a repeatable operator. This parameter has been deprecated.
- DoCapture – An integer denoting whether the mouse state should be captured, which means that all mouse events should be received after a mousedown, even if it leaves the window. This parameter has been deprecated.
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virtual
~HOpMarkupCircle
()
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virtual char const *
GetName
() Returns: A pointer to a character string denoting the name of the operator, which is ‘HOpMarkupCircle’.
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virtual int
OnLButtonUp
(HEventInfo &hevent) OnLButtonUp maps circle information from HOpConstructCircle into the HOOPS routine HC_Compute_Selection_By_Area. This function also deselects any selected items that are not present in the current selection list.
Parameters: hevent – An HEventInfo object containing information about the current event. Returns: An HOperatorReturn indicating the status of the event.
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virtual HBaseOperator *
Clone
() Creates a new operator which is a copy of the current operator. The user is responsible for deleting the newly created operator.
Returns: A pointer to the newly created HOpMarkupCircle object.