MrDwgViewport
Functions
ACRX_DECLARE_MEMBERS | 
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MrDwgViewport | 
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~MrDwgViewport | 
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| void | getModelToEyeTransform | 
| void | getEyeToModelTransform | 
| void | getWorldToEyeTransform | 
| void | getEyeToWorldTransform | 
| Adesk::Boolean | isPerspective | 
| Adesk::Boolean | doPerspective | 
| Adesk::Boolean | doInversePerspective | 
| void | getNumPixelsInUnitSquare | 
| void | getCameraLocation | 
| void | getCameraTarget | 
| void | getCameraUpVector | 
| Adesk::ULongPtr | viewportId | 
| Adesk::Int16 | acadWindowId | 
| void | getViewportDcCorners | 
| Adesk::Boolean | getFrontAndBackClipValues | 
| double | linetypeScaleMultiplier | 
| double | linetypeGenerationCriteria | 
| AcGeVector3d | viewDir | 
Detailed Description
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class 
MrDwgViewport: public AcGiViewport Public Functions
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ACRX_DECLARE_MEMBERS(AcGiViewport) 
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MrDwgViewport() 
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~MrDwgViewport() 
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void 
getModelToEyeTransform(AcGeMatrix3d &mx) const 
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void 
getEyeToModelTransform(AcGeMatrix3d &mx) const 
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void 
getWorldToEyeTransform(AcGeMatrix3d &mx) const 
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void 
getEyeToWorldTransform(AcGeMatrix3d &mx) const 
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Adesk::Boolean 
isPerspective() const 
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Adesk::Boolean 
doPerspective(AcGePoint3d&) const 
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Adesk::Boolean 
doInversePerspective(AcGePoint3d&) const 
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void 
getNumPixelsInUnitSquare(AcGePoint3d const &givenWorldpt, AcGePoint2d &pixelArea, bool includePerspective = true) const 
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void 
getCameraLocation(AcGePoint3d &location) const 
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void 
getCameraTarget(AcGePoint3d &target) const 
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void 
getCameraUpVector(AcGeVector3d &upVector) const 
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Adesk::ULongPtr 
viewportId() const 
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Adesk::Int16 
acadWindowId() const 
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void 
getViewportDcCorners(AcGePoint2d &lower_left, AcGePoint2d &upper_right) const 
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Adesk::Boolean 
getFrontAndBackClipValues(Adesk::Boolean &clip_front, Adesk::Boolean &clip_back, double &front, double &back) const 
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double 
linetypeScaleMultiplier() const 
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double 
linetypeGenerationCriteria() const 
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AcGeVector3d 
viewDir() const 
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