TK_Texture
Functions
Detailed Description
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class
TK_Texture
: public BBaseOpcodeHandler Handles the TKE_Texture opcode.
TK_Texture provides support for writing/reading the TKE_Texture opcode object to/from an HSF file.
The HOOPS/3dGS scene-graph supports ‘textures’, which define an image that can be applied to a HOOPS/3dGS shell or mesh primitive.
Subclassed by HTK_Texture
Public Functions
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inline
TK_Texture
() constructor
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~TK_Texture
()
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virtual TK_Status
Read
(BStreamFileToolkit &tk) Reads data from the toolkit buffer, decodes/decompresses it, and maps it to the opcode handlers data members. User-defined classes which need to write out custom data should utilize one of the available GetData() methods.
Parameters: tk – A reference to the BStreamFileToolkit object. Returns: The result of the function call.
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virtual TK_Status
Write
(BStreamFileToolkit &tk) Encodes/compresses data and writes data to the toolkit buffer. User-defined classes which need to write out custom data should utilize one of the available PutData() methods, and first write out the opcode associated with the group of binary data followed by the data itself.
Parameters: tk – A reference to the BStreamFileToolkit object. Returns: The result of the function call.
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virtual TK_Status
Clone
(BStreamFileToolkit &tk, BBaseOpcodeHandler **handler) const Copies the opcode handler
Parameters: - tk – A reference to the BStreamFileToolkit object.
- handler – A pointer to the opcode handler object. Passed by reference.
Returns: The result of the function call.
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TK_Status
ReadAscii
(BStreamFileToolkit &tk) Deprecated.
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TK_Status
WriteAscii
(BStreamFileToolkit &tk) Deprecated.
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virtual void
Reset
() Resets the current opcode handler. This is called by the toolkit when it is done processing an opcode. This method reinitializes any opcode handler variables and frees up temporary data.
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inline void
SetName
(char const *name) Sets the texture name. Allocates the buffer and copies the name string
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inline void
SetName
(int length) Sets the texture name buffer. Allocates a buffer large enough to hold a string of ‘length’ characters
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inline char const *
GetName
() const Returns the texture name
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inline char *
GetName
() Returns the texture name buffer, which can be modified directly
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void
SetShaderSource
(char const *shader_source) Sets the texture shader source. Allocates the buffer and copies the shader source string
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void
SetShaderSource
(int length) Sets the texture shader source buffer. Allocates a buffer large enough to hold a string of ‘length’ characters
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inline char const *
GetShaderSource
() const Returns the texture shader source
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inline char *
GetShaderSource
() Returns the texture shader source buffer, which can be modified directly
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inline void
SetImage
(char const *image) Sets the image name. Allocates the buffer and copies the name string
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inline void
SetImage
(int length) Sets the image name buffer. Allocates a buffer large enough to hold a string of ‘length’ characters
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inline char const *
GetImage
() const Returns the image name
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inline char *
GetImage
() Returns the image name buffer, which can be modified directly
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void
SetCamera
(char const *camera) Sets the camera segment name. Allocates the buffer and copies the name string
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void
SetCamera
(int length) Sets the camera segment name buffer. Allocates a buffer large enough to hold a string of ‘length’ characters
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inline char const *
GetCamera
() const Returns the camera segment name
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inline char *
GetCamera
() Returns the camera segment name buffer, which can be modified directly
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inline void
SetFlags
(int f) Sets the mask indicating which texture options are specified. Options are defined in TKO_Texture_Option_Bits.
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inline int
GetFlags
() const Returns the mask indicating which texture options are specified. Options are defined in TKO_Texture_Option_Bits.
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inline void
SetParameterSource
(int p) Sets the parameterization source. Options are defined in TKO_Texture_Param_Sources
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inline int
GetParameterSource
() const Returns the parameterization source. Options are defined in TKO_Texture_Param_Sources
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inline void
SetInterpolation
(int p) Sets the interpolation filter. Filter types are defined in TKO_Texture_Filters.
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inline int
GetInterpolation
() const Returns the interpolation filter. Filter types are defined in TKO_Texture_Filters.
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inline void
SetDecimation
(int p) Sets the decimation filter. Filter types are defined in TKO_Texture_Filters.
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inline int
GetDecimation
() const Returns the decimation filter. Filter types are defined in TKO_Texture_Filters.
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inline void
SetRedMapping
(int p) Sets the red channel mapping. Mappings are defined in TKO_Texture_Channel_Mappings.
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inline int
GetRedMapping
() const Returns the red channel mapping. Mappings are defined in TKO_Texture_Channel_Mappings.
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inline void
SetGreenMapping
(int p) Sets the green channel mapping. Mappings are defined in TKO_Texture_Channel_Mappings.
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inline int
GetGreenMapping
() const Returns the green channel mapping. Mappings are defined in TKO_Texture_Channel_Mappings.
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inline void
SetBlueMapping
(int p) Sets the blue channel mapping. Mappings are defined in TKO_Texture_Channel_Mappings.
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inline int
GetBlueMapping
() const Returns the blue channel mapping. Mappings are defined in TKO_Texture_Channel_Mappings.
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inline void
SetAlphaMapping
(int p) Sets the alpha channel mapping. Mappings are defined in TKO_Texture_Channel_Mappings.
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inline int
GetAlphaMapping
() const Returns the alpha channel mapping. Mappings are defined in TKO_Texture_Channel_Mappings.
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inline void
SetParameterFunction
(int p) Sets the parameterization function. Functions are defined in TKO_Texture_Param_Functions.
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inline int
GetParameterFunction
() const Returns the parameterization function. Functions are defined in TKO_Texture_Param_Functions.
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inline void
SetLayout
(int p) Sets the layout of the data in the image. Layouts are specified in TKO_Texture_Layouts.
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inline int
GetLayout
() const Returns the layout of the data in the image. Layouts are specified in TKO_Texture_Layouts.
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inline void
SetTiling
(int p) Sets the texture tiling mode. Tiling modes are specified in TKO_Texture_Tilings.
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inline int
GetTiling
() const Returns the texture tiling mode. Tiling modes are specified in TKO_Texture_Tilings.
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inline void
SetValueScale
(float v1, float v2) Sets the value scale & offset factors
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inline float const *
GetValueScale
() const Returns the value scale & offset factors
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inline void
SetApplicationMode
(int p) Sets the decal & modulate modes. Modes are specified in TKO_Texture_Application_Modes.
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inline int
GetApplicationMode
() const Returns the decal & modulate mode. Tiling modes are specified in TKO_Texture_Application_Modes.
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inline void
SetParameterOffset
(int p) Sets the parameter offset.
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inline int
GetParameterOffset
() const Returns the parameter offset.
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inline void
SetTransform
(char const *transform) Sets the name of the segment containing a texture transform matrix. Allocates the buffer and copies the string
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inline void
SetTransform
(int length) Sets the buffer to contain the name of a transform segment. Allocates a buffer large enough to hold ‘length’ characters
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inline char const *
GetTransform
() const Returns the transform segment name
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inline char *
GetTransform
() Returns the transform segment name buffer, which may be modified directly
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inline