HFrNoSimp
Functions
void |
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Detailed Description
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class HFrNoSimp : public HConstFRSimpType
HFrNoSimp is a no simplification type. Use this type as your base simplification type list if there is no antialiasing in the scene.
Public Functions
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inline HFrNoSimp()
The default construtor.
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inline HFrNoSimp(int min, int max)
The constructor that allows you the set the minimum and maximum simplification levels.
- Parameters
min – The minimum simplification level.
max – The maximum simplification level.
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inline virtual ~HFrNoSimp()
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virtual void Set(HConstantFrameRate *pCfr, int SimpLevel)
If SimpLevel is 1 or 0, this method turns off shadow and cutting plane regeneration.
- Parameters
pCfr – A pointer to a HConstantFrameRate Object.
SimpLevel – Simplification level for the current type
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inline virtual ConstFRType GetType()
- Returns
The simplification type associated with this class.
Public Static Functions
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static inline HConstFRSimpType *Create(int min, int max)
Create a new simplification type object. Use this method to avoid object ownership problems.
- Parameters
min – lowest simplification level
max – highest simplification level
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inline HFrNoSimp()