CylinderAttributeControl
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class HPS::CylinderAttributeControl : public HPS::Control
The HPS::CylinderAttributeControl class is a smart pointer that is tied to a database object. This object is used to manipulate the various cylinder attributes, such as orientation and tessellation. This table lists default values for the various segment attributes accessible from HPS::CylinderAttributeControl.
Public Functions
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CylinderAttributeControl(CylinderAttributeControl &&in_that)
The move constructor creates a CylinderAttributeControl by transferring the underlying impl of the rvalue reference to this CylinderAttributeControl thereby avoiding a copy and allocation.
- Parameters
in_that – An rvalue reference to a CylinderAttributeControl to take the impl from.
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CylinderAttributeControl(CylinderAttributeControl const &in_that)
Initializes a control tied to the same object as in_that.
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explicit CylinderAttributeControl(SegmentKey &in_seg)
Initializes a control tied to the segment in_seg.
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inline virtual HPS::Type ObjectType() const
This function returns the type the object, as declared (if the object is derived, this does not give the true type of the derived object).
- Returns
The declared type of the object in question, which may differ from the true, underlying type.
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CylinderAttributeControl &operator=(CylinderAttributeControl &&in_that)
The move assignment operator transfers the underlying impl of the rvalue reference to this CylinderAttributeControl thereby avoiding a copy.
- Parameters
in_that – An rvalue reference to a CylinderAttributeControl to take the impl from.
- Returns
A reference to this CylinderAttributeControl.
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CylinderAttributeControl &operator=(CylinderAttributeControl const &in_that)
Share the underlying smart-pointer of the CylinderAttributeControl source.
- Parameters
in_that – The CylinderAttributeControl source of the assignment.
- Returns
A reference to this CylinderAttributeControl.
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CylinderAttributeControl &SetOrientation(Cylinder::Orientation in_orientation)
Sets the orientation of colors and radii of cylinders. This can be used to invert the order of the radii and/or colors of all cylinders in a segment without editing each one.
- Parameters
in_orientation – The orientation of colors and radii of cylinders.
- Returns
A reference to this object.
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CylinderAttributeControl &SetTessellation(size_t in_facets)
Sets the number of faces that should be generated around cylinders.
- Parameters
in_facets – the number of faces that should be generated around cylinders.
- Returns
A reference to this object.
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bool ShowOrientation(Cylinder::Orientation &out_adjust) const
Shows the orientation of colors and radii of cylinders.
- Parameters
out_orientation – The orientation of colors and radii of cylinders.
- Returns
true if the setting is valid, false otherwise.
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bool ShowTessellation(size_t &out_facets) const
Shows the number of faces that should be generated around cylinders.
- Parameters
out_facets – Whether text should be bold.
- Returns
true if the setting is valid, false otherwise.
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CylinderAttributeControl &UnsetEverything()
Removes all settings from this object. If the control is attached to a WindowKey this function restores the default settings of this control as specified by CylinderAttributeKit::GetDefault().
- Returns
A reference to this object.
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CylinderAttributeControl &UnsetOrientation()
Removes the cylinder orientation setting. If the control is attached to a WindowKey this function restores the default value of this setting as specified by CylinderAttributeKit::GetDefault().
- Returns
A reference to this object.
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CylinderAttributeControl &UnsetTessellation()
Removes the cylinder tessellation setting. If the control is attached to a WindowKey this function restores the default value of this setting as specified by CylinderAttributeKit::GetDefault().
- Returns
A reference to this object.
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~CylinderAttributeControl()
Releases a reference to the database object this control is tied to.
Public Static Attributes
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static const HPS::Type staticType = HPS::Type::CylinderAttributeControl
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CylinderAttributeControl(CylinderAttributeControl &&in_that)