CylinderAttributeControl
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class
CylinderAttributeControl
: public HPS::Control The HPS::CylinderAttributeControl class is a smart pointer that is tied to a database object. This object is used to manipulate the various cylinder attributes, such as orientation and tessellation. This table lists default values for the various segment attributes accessible from HPS::CylinderAttributeControl.
Public Functions
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CylinderAttributeControl
(CylinderAttributeControl &&in_that) The move constructor creates a CylinderAttributeControl by transferring the underlying impl of the rvalue reference to this CylinderAttributeControl thereby avoiding a copy and allocation.
Parameters: in_that – An rvalue reference to a CylinderAttributeControl to take the impl from.
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CylinderAttributeControl
(CylinderAttributeControl const &in_that) Initializes a control tied to the same object as in_that.
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explicit
CylinderAttributeControl
(SegmentKey &in_seg) Initializes a control tied to the segment in_seg.
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inline virtual HPS::Type
ObjectType
() const This function returns the type the object, as declared (if the object is derived, this does not give the true type of the derived object).
Returns: The declared type of the object in question, which may differ from the true, underlying type.
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CylinderAttributeControl &
operator=
(CylinderAttributeControl &&in_that) The move assignment operator transfers the underlying impl of the rvalue reference to this CylinderAttributeControl thereby avoiding a copy.
Parameters: in_that – An rvalue reference to a CylinderAttributeControl to take the impl from. Returns: A reference to this CylinderAttributeControl.
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CylinderAttributeControl &
operator=
(CylinderAttributeControl const &in_that) Share the underlying smart-pointer of the CylinderAttributeControl source.
Parameters: in_that – The CylinderAttributeControl source of the assignment. Returns: A reference to this CylinderAttributeControl.
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CylinderAttributeControl &
SetOrientation
(Cylinder::Orientation in_orientation) Sets the orientation of colors and radii of cylinders. This can be used to invert the order of the radii and/or colors of all cylinders in a segment without editing each one.
Parameters: in_orientation – The orientation of colors and radii of cylinders. Returns: A reference to this object.
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CylinderAttributeControl &
SetTessellation
(size_t in_facets) Sets the number of faces that should be generated around cylinders.
Parameters: in_facets – the number of faces that should be generated around cylinders. Returns: A reference to this object.
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bool
ShowOrientation
(Cylinder::Orientation &out_adjust) const Shows the orientation of colors and radii of cylinders.
Parameters: out_orientation – The orientation of colors and radii of cylinders. Returns: true if the setting is valid, false otherwise.
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bool
ShowTessellation
(size_t &out_facets) const Shows the number of faces that should be generated around cylinders.
Parameters: out_facets – Whether text should be bold. Returns: true if the setting is valid, false otherwise.
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CylinderAttributeControl &
UnsetEverything
() Removes all settings from this object. If the control is attached to a WindowKey this function restores the default settings of this control as specified by CylinderAttributeKit::GetDefault().
Returns: A reference to this object.
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CylinderAttributeControl &
UnsetOrientation
() Removes the cylinder orientation setting. If the control is attached to a WindowKey this function restores the default value of this setting as specified by CylinderAttributeKit::GetDefault().
Returns: A reference to this object.
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CylinderAttributeControl &
UnsetTessellation
() Removes the cylinder tessellation setting. If the control is attached to a WindowKey this function restores the default value of this setting as specified by CylinderAttributeKit::GetDefault().
Returns: A reference to this object.
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~CylinderAttributeControl
() Releases a reference to the database object this control is tied to.
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