ConstructRectangleOperator
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class HPS::ConstructRectangleOperator : public HPS::Operator
Subclassed by HPS::SelectAreaOperator, HPS::ZoomBoxOperator
Public Functions
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ConstructRectangleOperator(MouseButtons in_mouse_trigger = MouseButtons::ButtonLeft(), ModifierKeys in_modifier_trigger = ModifierKeys(), bool draw_faces = false)
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inline HPS::Rectangle GetInnerWindowRectangle() const
Returns the rectangle associated with this operator in inner window coordinates. If there is only one view, this is the same as GetWindowRectangle(). If there are multiple views, this is useful for operations done on the inner window level, such as drawing.
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inline HPS::Rectangle GetWindowRectangle() const
Returns the rectangle associated with this operator in window coordinates. If there is only one view, this is the same as GetInnerWindowRectangle(). If there are multiple views, this is useful for operations done on the window level, such as selection.
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inline bool IsRectangleValid() const
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virtual bool OnMouseDown(MouseState const &in_state)
This function is called whenever HPS receives a MouseEvent that signals a mouse button was pressed.
- Parameters
in_state – A MouseState object describing the current mouse state.
- Returns
true if the input event was handled, false otherwise.
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virtual bool OnMouseMove(MouseState const &in_state)
This function is called whenever HPS receives a MouseEvent that signals the mouse moved
- Parameters
in_state – A MouseState object describing the current mouse state.
- Returns
true if the input event was handled, false otherwise.
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virtual bool OnMouseUp(MouseState const &in_state)
This function is called whenever HPS receives a MouseEvent that signals a mouse button was released.
- Parameters
in_state – A MouseState object describing the current mouse state.
- Returns
true if the input event was handled, false otherwise.
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virtual bool OnTouchDown(TouchState const &in_state)
This function is called whenever HPS receives a TouchEvent that signals the device was touched.
- Parameters
in_state – A TouchState object describing the current touch state.
- Returns
true if the input event was handled, false otherwise.
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virtual bool OnTouchMove(TouchState const &in_state)
This function is called whenever HPS receives a TouchEvent that signals a point of contact has moved.
- Parameters
in_state – A TouchState object describing the current touch state.
- Returns
true if the input event was handled, false otherwise.
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virtual bool OnTouchUp(TouchState const &in_state)
This function is called whenever HPS receives a TouchEvent that signals a point of contact has been released.
- Parameters
in_state – A TouchState object describing the current touch state.
- Returns
true if the input event was handled, false otherwise.
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ConstructRectangleOperator(MouseButtons in_mouse_trigger = MouseButtons::ButtonLeft(), ModifierKeys in_modifier_trigger = ModifierKeys(), bool draw_faces = false)