TextureDefinition
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class HPS::TextureDefinition : public HPS::Definition
The TextureDefinition class is a smart pointer to a database object. It is a handler to a texture defined within a portfolio.
Public Functions
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inline virtual HPS::Type ObjectType() const
This function returns the type the object, as declared (if the object is derived, this does not give the true type of the derived object).
- Returns
The declared type of the object in question, which may differ from the true, underlying type.
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TextureDefinition &operator=(TextureDefinition &&in_that)
The move assignment operator transfers the underlying impl of the rvalue reference to this TextureDefinition thereby avoiding a copy.
- Parameters
in_that – An rvalue reference to a TextureDefinition to take the impl from.
- Returns
A reference to this TextureDefinition.
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TextureDefinition &operator=(TextureDefinition const &in_that)
Associate this TextureDefinition with the same underlying impl as the source TextureDefinition.
- Parameters
in_that – The source TextureDefinition for the assignment.
- Returns
A reference to this TextureDefinition.
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void SetOptions(TextureOptionsKit const &in_options)
Redefine the texture options for this TextureDefinition.
- Parameters
in_options – The new texture options for this TextureDefinition.
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void SetSource(ImageDefinition const &in_source)
Redefine the image for this TextureDefinition.
- Parameters
in_source – The new image for this TextureDefinition.
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void ShowOptions(TextureOptionsKit &out_options) const
Show the texture options for this TextureDefinition.
- Parameters
out_options – The texture options for this TextureDefinition.
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bool ShowSource(ImageDefinition &out_source) const
Show the image for this TextureDefinition.
- Parameters
out_source – The image for this TextureDefinition.
- Returns
true if an image definition was found in the same Portfolio as this TextureDefinition, false otherwise.
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bool ShowSource(UTF8 &out_source) const
Show the name of the source image for this TextureDefinition. If the source image for this TextureDefinition resides in a separate portfolio, users can use this method to retrieve the name of the source image, and use KeyPath::ShowEffectiveImageDefinition with the image name to retrieve the image definition.
- Parameters
out_source – The name of the source image for this TextureDefinition.
- Returns
true if able to retrieve the name of the source image, false otherwise.
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TextureDefinition()
The default constructor creates an uninitialized TextureDefinition object. The Type() function will return Type::None.
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TextureDefinition(Definition const &in_that)
This constructor creates a TextureDefinition object that shares the underlying smart-pointer of the source Definition. The copy will only be successful if the source definition is really an upcast of a texture definition. Otherwise the copy will fail and the resulting TextureDefinition will be invalid.
- Parameters
in_that – The source Definition to copy.
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TextureDefinition(TextureDefinition &&in_that)
The move constructor creates a TextureDefinition by transferring the underlying impl of the rvalue reference to this TextureDefinition thereby avoiding a copy and allocation.
- Parameters
in_that – An rvalue reference to a TextureDefinition to take the impl from.
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TextureDefinition(TextureDefinition const &in_that)
The copy constructor creates an TextureDefinition object that shares the underlying smart-pointer of the source TextureDefinition.
- Parameters
in_that – The source TextureDefinition to copy.
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~TextureDefinition()
Public Static Attributes
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static const HPS::Type staticType = HPS::Type::TextureDefinition
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inline virtual HPS::Type ObjectType() const