TextureDefinition
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class
TextureDefinition
: public HPS::Definition The TextureDefinition class is a smart pointer to a database object. It is a handler to a texture defined within a portfolio.
Public Functions
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inline virtual HPS::Type
ObjectType
() const This function returns the type the object, as declared (if the object is derived, this does not give the true type of the derived object).
Returns: The declared type of the object in question, which may differ from the true, underlying type.
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TextureDefinition &
operator=
(TextureDefinition &&in_that) The move assignment operator transfers the underlying impl of the rvalue reference to this TextureDefinition thereby avoiding a copy.
Parameters: in_that – An rvalue reference to a TextureDefinition to take the impl from. Returns: A reference to this TextureDefinition.
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TextureDefinition &
operator=
(TextureDefinition const &in_that) Associate this TextureDefinition with the same underlying impl as the source TextureDefinition.
Parameters: in_that – The source TextureDefinition for the assignment. Returns: A reference to this TextureDefinition.
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void
SetOptions
(TextureOptionsKit const &in_options) Redefine the texture options for this TextureDefinition.
Parameters: in_options – The new texture options for this TextureDefinition.
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void
SetSource
(ImageDefinition const &in_source) Redefine the image for this TextureDefinition.
Parameters: in_source – The new image for this TextureDefinition.
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void
ShowOptions
(TextureOptionsKit &out_options) const Show the texture options for this TextureDefinition.
Parameters: out_options – The texture options for this TextureDefinition.
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bool
ShowSource
(ImageDefinition &out_source) const Show the image for this TextureDefinition.
Parameters: out_source – The image for this TextureDefinition. Returns: true if an image definition was found in the same Portfolio as this TextureDefinition, false otherwise.
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bool
ShowSource
(UTF8 &out_source) const Show the name of the source image for this TextureDefinition. If the source image for this TextureDefinition resides in a separate portfolio, users can use this method to retrieve the name of the source image, and use KeyPath::ShowEffectiveImageDefinition with the image name to retrieve the image definition.
Parameters: out_source – The name of the source image for this TextureDefinition. Returns: true if able to retrieve the name of the source image, false otherwise.
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TextureDefinition
() The default constructor creates an uninitialized TextureDefinition object. The Type() function will return Type::None.
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TextureDefinition
(Definition const &in_that) This constructor creates a TextureDefinition object that shares the underlying smart-pointer of the source Definition. The copy will only be successful if the source definition is really an upcast of a texture definition. Otherwise the copy will fail and the resulting TextureDefinition will be invalid.
Parameters: in_that – The source Definition to copy.
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TextureDefinition
(TextureDefinition &&in_that) The move constructor creates a TextureDefinition by transferring the underlying impl of the rvalue reference to this TextureDefinition thereby avoiding a copy and allocation.
Parameters: in_that – An rvalue reference to a TextureDefinition to take the impl from.
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TextureDefinition
(TextureDefinition const &in_that) The copy constructor creates an TextureDefinition object that shares the underlying smart-pointer of the source TextureDefinition.
Parameters: in_that – The source TextureDefinition to copy.
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~TextureDefinition
()
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inline virtual HPS::Type