VisualEffectsKit

class HPS.VisualEffectsKit : public HPS.Kit

Public Functions

override void Dispose ()
override bool Empty ()
bool Equals (HPS.VisualEffectsKit in_kit)
override bool Equals (Object obj)
override int GetHashCode ()
override HPS.Type ObjectType ()
void Set (HPS.VisualEffectsKit in_kit)
HPS.VisualEffectsKit SetAmbientOcclusionEnabled (bool in_state)
HPS.VisualEffectsKit SetAntiAliasing (bool in_state)
HPS.VisualEffectsKit SetBloomEnabled (bool in_state)
HPS.VisualEffectsKit SetDepthOfFieldEnabled (bool in_state)
HPS.VisualEffectsKit SetEyeDomeLightingBackColor (bool in_state)
HPS.VisualEffectsKit SetEyeDomeLightingBackColor (bool in_state, HPS.RGBColor in_color)
HPS.VisualEffectsKit SetEyeDomeLightingBackColor (HPS.RGBColor in_color)
HPS.VisualEffectsKit SetEyeDomeLightingEnabled (bool in_state)
HPS.VisualEffectsKit SetPostProcessEffectsEnabled (bool in_state)
HPS.VisualEffectsKit SetShadowMaps (bool in_state)
HPS.VisualEffectsKit SetShadowMaps (bool in_state, uint in_samples)
HPS.VisualEffectsKit SetShadowMaps (bool in_state, uint in_samples, uint in_resolution)
HPS.VisualEffectsKit SetShadowMaps (bool in_state, uint in_samples, uint in_resolution, bool in_view_dependent)
HPS.VisualEffectsKit SetShadowMaps (bool in_state, uint in_samples, uint in_resolution, bool in_view_dependent, bool in_jitter)
HPS.VisualEffectsKit SetShadowMaps (uint in_samples, uint in_resolution, bool in_view_dependent, bool in_jitter)
HPS.VisualEffectsKit SetSilhouetteEdgesEnabled (bool in_state)
HPS.VisualEffectsKit SetSimpleReflection (bool in_state)
HPS.VisualEffectsKit SetSimpleReflection (bool in_state, float in_opacity)
HPS.VisualEffectsKit SetSimpleReflection (bool in_state, float in_opacity, uint in_blurring)
HPS.VisualEffectsKit SetSimpleReflection (bool in_state, float in_opacity, uint in_blurring, bool in_fading)
HPS.VisualEffectsKit SetSimpleReflection (bool in_state, float in_opacity, uint in_blurring, bool in_fading, float in_attenuation_near_distance)
HPS.VisualEffectsKit SetSimpleReflection (bool in_state, float in_opacity, uint in_blurring, bool in_fading, float in_attenuation_near_distance, float in_attenuation_far_distance)
HPS.VisualEffectsKit SetSimpleReflection (float in_opacity, uint in_blurring, bool in_fading, float in_attenuation_near_distance, float in_attenuation_far_distance)
HPS.VisualEffectsKit SetSimpleReflectionPlane ()
HPS.VisualEffectsKit SetSimpleReflectionPlane (HPS.Plane in_projected_onto)
HPS.VisualEffectsKit SetSimpleReflectionVisibility (HPS.VisibilityKit in_reflected_types)
HPS.VisualEffectsKit SetSimpleShadow (bool in_state)
HPS.VisualEffectsKit SetSimpleShadow (bool in_state, uint in_resolution)
HPS.VisualEffectsKit SetSimpleShadow (bool in_state, uint in_resolution, uint in_blurring)
HPS.VisualEffectsKit SetSimpleShadow (bool in_state, uint in_resolution, uint in_blurring, bool in_ignore_transparency)
HPS.VisualEffectsKit SetSimpleShadow (uint in_resolution, uint in_blurring, bool in_ignore_transparency)
HPS.VisualEffectsKit SetSimpleShadowColor ()
HPS.VisualEffectsKit SetSimpleShadowColor (HPS.RGBAColor in_color)
HPS.VisualEffectsKit SetSimpleShadowLightDirection ()
HPS.VisualEffectsKit SetSimpleShadowLightDirection (HPS.Vector in_direction)
HPS.VisualEffectsKit SetSimpleShadowPlane ()
HPS.VisualEffectsKit SetSimpleShadowPlane (HPS.Plane in_projected_onto)
HPS.VisualEffectsKit SetTextAntiAliasing (bool in_state)
void Show (out HPS.VisualEffectsKit out_kit)
bool ShowAmbientOcclusionEnabled (out bool out_state)
bool ShowAntiAliasing (out bool out_state)
bool ShowBloomEnabled (out bool out_state)
bool ShowDepthOfFieldEnabled (out bool out_state)
bool ShowEyeDomeLightingBackColor (out bool out_state, out HPS.RGBColor out_color)
bool ShowEyeDomeLightingEnabled (out bool out_state)
bool ShowPostProcessEffectsEnabled (out bool out_state)
bool ShowShadowMaps (out bool out_state, out uint out_samples, out uint out_resolution, out bool out_view_dependent, out bool out_jitter)
bool ShowSilhouetteEdgesEnabled (out bool out_state)
bool ShowSimpleReflection (out bool out_state, out float out_opacity, out uint out_blurring, out bool out_fading, out float out_attenuation_near_distance, out float out_attenuation_far_distance)
bool ShowSimpleReflectionPlane (out HPS.Plane out_projected_onto)
bool ShowSimpleReflectionVisibility (out HPS.VisibilityKit out_reflected_types)
bool ShowSimpleShadow (out bool out_state, out uint out_resolution, out uint out_blurring, out bool out_ignore_transparency)
bool ShowSimpleShadowColor (out HPS.RGBAColor out_color)
bool ShowSimpleShadowLightDirection (out HPS.Vector out_direction)
bool ShowSimpleShadowPlane (out HPS.Plane out_projected_onto)
bool ShowTextAntiAliasing (out bool out_state)
HPS.VisualEffectsKit UnsetAmbientOcclusionEnabled ()
HPS.VisualEffectsKit UnsetAntiAliasing ()
HPS.VisualEffectsKit UnsetBloomEnabled ()
HPS.VisualEffectsKit UnsetDepthOfFieldEnabled ()
HPS.VisualEffectsKit UnsetEverything ()
HPS.VisualEffectsKit UnsetEyeDomeLightingBackColor ()
HPS.VisualEffectsKit UnsetEyeDomeLightingEnabled ()
HPS.VisualEffectsKit UnsetPostProcessEffectsEnabled ()
HPS.VisualEffectsKit UnsetShadowMaps ()
HPS.VisualEffectsKit UnsetSilhouetteEdgesEnabled ()
HPS.VisualEffectsKit UnsetSimpleReflection ()
HPS.VisualEffectsKit UnsetSimpleReflectionPlane ()
HPS.VisualEffectsKit UnsetSimpleReflectionVisibility ()
HPS.VisualEffectsKit UnsetSimpleShadow ()
HPS.VisualEffectsKit UnsetSimpleShadowColor ()
HPS.VisualEffectsKit UnsetSimpleShadowLightDirection ()
HPS.VisualEffectsKit UnsetSimpleShadowPlane ()
HPS.VisualEffectsKit UnsetTextAntiAliasing ()
VisualEffectsKit ()
VisualEffectsKit (HPS.VisualEffectsKit in_kit)

Public Static Functions

HPS.VisualEffectsKit GetDefault ()
bool operator!= (HPS.VisualEffectsKit a, HPS.VisualEffectsKit b)
bool operator== (HPS.VisualEffectsKit a, HPS.VisualEffectsKit b)