OrbitOperator
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class
OrbitOperator
: public HPS::Operator The OrbitOperator class defines an operator which allows the user to orbit the camera. This Operator works for both mouse- and touch-driven devices. Mouse-Driven Devices: Left button pressed and move: Orbit camera Touch-Driven Devices: Touch down and move: Orbit camera
Public Functions
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virtual bool
OnMouseDown
(MouseState const &in_state) This function is called whenever HPS receives a MouseEvent that signals a mouse button was pressed. This function starts the operator and computes the position of the starting point.
Parameters: in_state – A MouseState object describing the current mouse state. Returns: true if the input event was handled, false otherwise.
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virtual bool
OnMouseMove
(MouseState const &in_state) This function is called whenever HPS receives a MouseEvent that signals the mouse moved This function orbits the camera as needed.
Parameters: in_state – A MouseState object describing the current mouse state. Returns: true if the input event was handled, false otherwise.
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virtual bool
OnMouseUp
(MouseState const &in_state) This function is called whenever HPS receives a MouseEvent that signals a mouse button was released. This function stops the operator.
Parameters: in_state – A MouseState object describing the current mouse state. Returns: true if the input event was handled, false otherwise.
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virtual bool
OnTouchDown
(TouchState const &in_state) This function is called whenever HPS receives a TouchEvent that signals the device was touched. This function starts the operator and computes the position of the starting point.
Parameters: in_state – A TouchState object describing the current touch state. Returns: true if the input event was handled, false otherwise.
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virtual bool
OnTouchMove
(TouchState const &in_state) This function is called whenever HPS receives a TouchEvent that signals a point of contact has moved. This function orbits the camera as needed.
Parameters: in_state – A TouchState object describing the current touch state. Returns: true if the input event was handled, false otherwise.
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virtual bool
OnTouchUp
(TouchState const &in_state) This function is called whenever HPS receives a TouchEvent that signals a point of contact has been released. This function stops the operator.
Parameters: in_state – A TouchState object describing the current touch state. Returns: true if the input event was handled, false otherwise.
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OrbitOperator
(MouseButtons in_mouse_trigger = MouseButtons::ButtonLeft(), ModifierKeys in_modifier_trigger = ModifierKeys())
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virtual bool