WorldPoint

class HPS::WorldPoint : public HPS::Point_3D<float>

The WorldPoint class is a basic 3D point that is assumed to represent a location in world space.

Public Functions

inline WorldPoint(float px = 0.0f, float py = 0.0f, float pz = 0.0f)

Initializes a new Point.

inline WorldPoint(Point const &in_point)

Copies the existing point in_point.

WorldPoint(WindowKey const &in_window, CameraPoint const &in_point)

Converts the point in_point to world space via in_window.

WorldPoint(WindowKey const &in_window, InnerPixelPoint const &in_point)

Converts the point in_point to world space via in_window.

WorldPoint(WindowKey const &in_window, InnerWindowPoint const &in_point)

Converts the point in_point to world space via in_window.

WorldPoint(WindowKey const &in_window, ObjectPoint const &in_point)

Converts the point in_point to world space via in_window.

WorldPoint(WindowKey const &in_window, PixelPoint const &in_point)

Converts the point in_point to world space via in_window.

WorldPoint(WindowKey const &in_window, WindowPoint const &in_point)

Converts the point in_point to world space via in_window.

WorldPoint(WindowKey const &in_window, WorldPoint const &in_point)

Converts the point in_point to world space via in_window.