SprocketPath
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class HPS::SprocketPath : public HPS::Sprocket
The SprocketPath class is a utility class which can be used to automatically obtain a KeyPath from the Model to the Canvas.
Public Functions
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bool Equals(SprocketPath const &in_that) const
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Canvas GetCanvas() const
Returns the Canvas associated with this SprocketPath
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KeyPath GetKeyPath() const
Creates a key path from the model segment up to the canvas window key, including all segments and include keys along the way. This can be used to facilitate highlighting or gathering of net attributes.
- Returns
A key path from the model segment to the canvas window key.
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Layout GetLayout() const
Returns the Layout associated with this SprocketPath
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Model GetModel() const
Returns the Model associated with this SprocketPath
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View GetView() const
Returns the View associated with this SprocketPath
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inline virtual HPS::Type ObjectType() const
This function returns the type the object, as declared (if the object is derived, this does not give the true type of the derived object).
- Returns
The declared type of the object in question, which may differ from the true, underlying type.
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bool operator!=(SprocketPath const &in_that) const
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SprocketPath &operator=(SprocketPath const &in_that)
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bool operator==(SprocketPath const &in_that) const
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void Set(SprocketPath const &in_that)
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SprocketPath()
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SprocketPath(Canvas const &in_canvas, Layout const &in_layout, View const &in_view, Model const &in_model)
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SprocketPath(Model const &in_model, View const &in_view, Layout const &in_layout, Canvas const &in_canvas)
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SprocketPath(SprocketPath const &that)
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~SprocketPath()
Public Static Attributes
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static const HPS::Type staticType = HPS::Type::SprocketPath
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bool Equals(SprocketPath const &in_that) const