LegacyShaderKit

class HPS::LegacyShaderKit : public HPS::Kit

Internal use only - customers should not use. The LegacyShaderKit class is a user space object. It is used for specifying all settings related to a LegacyShaderDefinition.

Public Functions

virtual bool Empty() const

Indicates whether this LegacyShaderKit has any values set on it.

Returns

true if no values are set on this LegacyShaderKit, false otherwise.

bool Equals(LegacyShaderKit const &in_kit) const

Check if the source LegacyShaderKit is equivalent to this LegacyShaderKit.

Parameters

in_kit – The source LegacyShaderKit to compare to this LegacyShaderKit.

Returns

true if the objects are equivalent, false otherwise.

LegacyShaderKit()

The default constructor creates an empty LegacyShaderKit object.

LegacyShaderKit(LegacyShaderKit &&in_that)

The move constructor creates a LegacyShaderKit by transferring the underlying impl of the rvalue reference to this LegacyShaderKit thereby avoiding a copy and allocation.

Parameters

in_that – An rvalue reference to a LegacyShaderKit to take the impl from.

LegacyShaderKit(LegacyShaderKit const &in_kit)

The copy constructor creates a new LegacyShaderKit object that contains the same settings as the source LegacyShaderKit.

Parameters

in_kit – The source LegacyShaderKit to copy.

inline virtual HPS::Type ObjectType() const

This function returns the type the object, as declared (if the object is derived, this does not give the true type of the derived object).

Returns

The declared type of the object in question, which may differ from the true, underlying type.

bool operator!=(LegacyShaderKit const &in_kit) const

Check if the source LegacyShaderKit is not equivalent to this LegacyShaderKit.

Parameters

in_kit – The source LegacyShaderKit to compare to this LegacyShaderKit.

Returns

true if the objects are not equivalent, false otherwise.

LegacyShaderKit &operator=(LegacyShaderKit &&in_that)

The move assignment operator transfers the underlying impl of the rvalue reference to this LegacyShaderKit thereby avoiding a copy.

Parameters

in_that – An rvalue reference to a LegacyShaderKit to take the impl from.

Returns

A reference to this LegacyShaderKit.

LegacyShaderKit &operator=(LegacyShaderKit const &in_kit)

Copies the source LegacyShaderKit into this LegacyShaderKit.

Parameters

in_kit – The source LegacyShaderKit to copy.

Returns

A reference to this LegacyShaderKit.

bool operator==(LegacyShaderKit const &in_kit) const

Check if the source LegacyShaderKit is equivalent to this LegacyShaderKit.

Parameters

in_kit – The source LegacyShaderKit to compare to this LegacyShaderKit.

Returns

true if the objects are equivalent, false otherwise.

void Set(LegacyShaderKit const &in_kit)

Copies the source LegacyShaderKit into this LegacyShaderKit.

Parameters

in_kit – The source LegacyShaderKit to copy.

LegacyShaderKit &SetMultitexture(bool in_state)

Sets whether to apply diffuse textures from layers greater than <span class=’code>0 on top of the shader when it is applied to geometry.

Parameters

in_state – Whether to apply diffuse textures from layers greater than 0 on top of the shader when it is applied to geometry. If true, the additional textures will be applied; if false, the addtional textures will not be applied.

Returns

A reference to this LegacyShaderKit.

LegacyShaderKit &SetParameterizationSource(LegacyShader::Parameterization in_source)

Sets the parameterization source for the shader.

Parameters

in_source – The parameterization source for the shader.

Returns

A reference to this LegacyShaderKit.

LegacyShaderKit &SetSource(char const *in_source)

Sets the source code for the shader.

Parameters

in_source – The source code for the shader.

Returns

A reference to this LegacyShaderKit.

LegacyShaderKit &SetTransformMatrix(MatrixKit const &in_transform)

Sets the transform matrix for the shader.

Parameters

in_transform – The transform matrix for the shader.

Returns

A reference to this LegacyShaderKit.

void Show(LegacyShaderKit &out_kit) const

Copies this LegacyShaderKit into the given LegacyShaderKit.

Parameters

out_kit – The LegacyShaderKit to populate with the contents of this LegacyShaderKit.

bool ShowMultitexture(bool &out_state) const

Shows whether to apply diffuse textures from layers greater than 0 on top of the shader when it is applied to geometry.

Parameters

out_state – whether to apply diffuse textures from layers greater than 0 on top of the shader when it is applied to geometry.

Returns

true if the flag is valid, false otherwise.

bool ShowParameterizationSource(LegacyShader::Parameterization &out_source) const

Shows the parameterization source for the shader.

Parameters

out_source – The parameterization source for the shader.

Returns

true if the parameterization source is valid, false otherwise.

bool ShowSource(UTF8 &out_source) const

Shows the source code for the shader.

Parameters

out_source – The source code for the shader.

Returns

true if the source code is valid, false otherwise.

bool ShowTransformMatrix(MatrixKit &out_transform) const

Shows the transform matrix for the shader.

Parameters

out_transform – The transform matrix for the shader.

Returns

true if the transform is valid, false otherwise.

LegacyShaderKit &UnsetEverything()

Removes all settings from this LegacyShaderKit.

Returns

A reference to this LegacyShaderKit.

LegacyShaderKit &UnsetMultitexture()

Removes whether to apply diffuse textures from layers greater than 0 on top of the shader when it is applied to geometry.

Returns

A reference to this LegacyShaderKit.

LegacyShaderKit &UnsetParameterizationSource()

Removes the parameterization source for the shader.

Returns

A reference to this LegacyShaderKit.

LegacyShaderKit &UnsetSource()

Removes the source code for the shader.

Returns

A reference to this LegacyShaderKit.

LegacyShaderKit &UnsetTransformMatrix()

Removes the transform matrix for the shader.

Returns

A reference to this LegacyShaderKit.

virtual ~LegacyShaderKit()

Public Static Attributes

static const HPS::Type staticType = HPS::Type::LegacyShaderKit