TextAttributeKit
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class HPS::TextAttributeKit : public HPS::Kit
The HPS::TextAttributeKit class is a user space object, useful for carrying a group attribute settings. Calling HPS::TextAttributeKit::GetDefault() will return a kit with values found in this table.
Public Functions
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virtual bool Empty() const
Indicates whether this object has any values set on it.
- Returns
true if no values are set on this object, false otherwise.
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bool Equals(TextAttributeKit const &in_kit) const
Check if the source TextAttributeKit is equivalent to this object.
- Parameters
in_kit – The source TextAttributeKit to compare to this object.
- Returns
true if the objects are equivalent, false otherwise.
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inline virtual HPS::Type ObjectType() const
This function returns the type the object, as declared (if the object is derived, this does not give the true type of the derived object).
- Returns
The declared type of the object in question, which may differ from the true, underlying type.
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bool operator!=(TextAttributeKit const &in_kit) const
Check if the source TextAttributeKit is not equivalent to this object.
- Parameters
in_kit – The source TextAttributeKit to compare to this object.
- Returns
true if the objects are not equivalent, false otherwise.
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TextAttributeKit &operator=(TextAttributeKit &&in_that)
The move assignment operator transfers the underlying impl of the rvalue reference to this TextAttributeKit thereby avoiding a copy.
- Parameters
in_that – An rvalue reference to a TextAttributeKit to take the impl from.
- Returns
A reference to this TextAttributeKit.
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TextAttributeKit &operator=(TextAttributeKit const &in_kit)
Copies the source TextAttributeKit into this object.
- Parameters
in_kit – The source TextAttributeKit to copy.
- Returns
A reference to this object.
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bool operator==(TextAttributeKit const &in_kit) const
Check if the source TextAttributeKit is equivalent to this object.
- Parameters
in_kit – The source TextAttributeKit to compare to this object.
- Returns
true if the objects are equivalent, false otherwise.
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void Set(TextAttributeKit const &in_kit)
Copies all settings from the source TextAttributeKit into this object.
- Parameters
in_kit – The source TextAttributeKit to copy.
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TextAttributeKit &SetAlignment(Text::Alignment in_align, Text::ReferenceFrame in_ref = Text::ReferenceFrame::WorldAligned, Text::Justification in_justify = Text::Justification::Left)
Sets the alignment for text.
- Parameters
in_alignment – The alignment for text.
in_reference_frame – The reference frame for text.
in_justification – The justification for text.
- Returns
A reference to this object.
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TextAttributeKit &SetBackground(bool in_state)
Sets the background to be used with text.
- Parameters
in_state – Whether a background is drawn for text.
- Returns
A reference to this object.
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TextAttributeKit &SetBackground(bool in_state, char const *in_name)
Sets the background to be used with text.
- Parameters
in_state – Whether a background is drawn for text.
in_name – The name of a shape definition.
- Returns
A reference to this object.
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TextAttributeKit &SetBackground(char const *in_name)
Sets the background to be used with text. The state is implicitly on.
- Parameters
in_name – The name of a shape definition.
- Returns
A reference to this object.
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TextAttributeKit &SetBackgroundMargins(float in_size, Text::MarginUnits in_units = Text::MarginUnits::Percent)
Sets the amount of additional padding around text strings when backgrounds are used.
- Parameters
in_size – The size of the margins.
in_units – The units of the size.
- Returns
A reference to this object.
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TextAttributeKit &SetBackgroundMargins(FloatArray const &in_sizes, TextMarginUnitsArray const &in_units)
Sets the amount of additional padding around text strings when backgrounds are used. Additional margin values can also be referenced within definitions of background shapes and leader lines.
- Parameters
in_sizes – The size of the margins.
in_units – The units of the size.
- Returns
A reference to this object.
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TextAttributeKit &SetBackgroundMargins(size_t in_count, float const in_sizes[], HPS::Text::MarginUnits const in_units[])
Sets the amount of additional padding around text strings when backgrounds are used. Additional margin values can also be referenced within definitions of background shapes and leader lines.
- Parameters
in_count – The number of elements in each array.
in_sizes – The size of the margins.
in_units – The units of the size.
- Returns
A reference to this object.
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TextAttributeKit &SetBackgroundStyle(char const *in_name)
Allows specifying a named style to be used in the drawing of text backgrounds. If no style is specified, backgrounds inherit the face and edge attributes from the containing segment.
- Parameters
in_name – The name of a style, defined in a portfolio that is accessible.
- Returns
A reference to this object.
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TextAttributeKit &SetBold(bool in_state)
Sets whether text should be bold. For fonts which do not have a bold variant, this setting will be ignored.
- Parameters
in_state – Whether text should be bold.
- Returns
A reference to this object.
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TextAttributeKit &SetExtraSpace(bool in_state, float in_size = 0.0f, Text::SizeUnits in_units = Text::SizeUnits::ObjectSpace)
Sets the amount of additional space to add between characters in a text string.
- Parameters
in_state – Whether to add additional space between characters in a text string.
in_size – The size of the additional space to add between characters.
in_units – The units of the size of the additional space to add between characters.
- Returns
A reference to this object.
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TextAttributeKit &SetExtraSpace(float in_size, Text::SizeUnits in_units)
Sets the amount of additional space to add between characters in a text string. This function implicitly enables the addition of extra space.
- Parameters
in_size – The size of the additional space to add between characters.
in_units – The units of the size of the additional space to add between characters.
- Returns
A reference to this object.
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TextAttributeKit &SetFont(char const *in_name)
Sets the font to use for text. This must either be a builtin font or a font Visualize can locate in the directories specified by World::SetFontDirectories. If the requested font cannot be found, the stroked font will be used.
- Parameters
in_name – UTF8-encoded font name to use for text.
- Returns
A reference to this TextKey.
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TextAttributeKit &SetGreeking(bool in_state, float in_size = 0.0f, Text::GreekingUnits in_units = Text::GreekingUnits::ObjectSpace, Text::GreekingMode in_mode = Text::GreekingMode::Lines)
Sets the greeking settings to use for text.
- Parameters
in_state – Whether greeking is enabled for text.
in_size – The size below which to draw a simple symbol in place of a character.
in_units – The units of the size below which to draw a simple glyph in place of a character.
in_mode – The type of symbol to draw for characters which are smaller than the greeking size.
- Returns
A reference to this object.
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TextAttributeKit &SetGreeking(float in_size, Text::GreekingUnits in_units = Text::GreekingUnits::ObjectSpace, Text::GreekingMode in_mode = Text::GreekingMode::Lines)
Sets the greeking settings to use for text. This function implicitly enables text greeking.
- Parameters
in_size – The size below which to draw a simple symbol in place of a character.
in_units – The units of the size below which to draw a simple glyph in place of a character.
in_mode – The type of symbol to draw for characters which are smaller than the greeking size.
- Returns
A reference to this object.
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TextAttributeKit &SetItalic(bool in_state)
Sets whether text should be italic. For fonts which do not have an italic variant, this setting will be ignored.
- Parameters
in_state – Whether text should be italic.
- Returns
A reference to this object.
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TextAttributeKit &SetLineSpacing(float in_multiplier)
Sets the line spacing multiplier for text. This is a multiple of the font size that will be used to determine spacing between lines in multi-line text string.
- Parameters
in_multiplier – The line spacing multiplier for text.
- Returns
A reference to this object.
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TextAttributeKit &SetOverline(bool in_state)
Sets whether an overline should be drawn over text.
- Parameters
in_state – Whether an overline should be drawn over text.
- Returns
A reference to this object.
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TextAttributeKit &SetPath(Vector const &in_path)
Sets the path for text. This setting controls the vector along which text strings will be displayed.
- Parameters
in_path – The path for text.
- Returns
A reference to this object.
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TextAttributeKit &SetPreference(float in_cutoff, Text::SizeUnits in_units, Text::Preference in_smaller, Text::Preference in_larger)
Sets the preference for text. This setting controls which font type is used for text for “large” and “small” sizes and the cutoff at which this distinction is made.
- Parameters
in_cutoff – The font size below which the smaller preference is used and above which the larger preference is used.
in_units – The units for the font size below which the smaller preference is used and above which the larger preference is used.
in_smaller – The font type preference for strings below the cutoff size.
in_larger – The font type preference for strings above the cutoff size.
- Returns
A reference to this object.
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TextAttributeKit &SetPreference(Text::Preference in_pref)
Sets the font type preference for text. This function implicitly sets the same font type for all text sizes.
- Parameters
in_preference – The font type preference for text.
- Returns
A reference to this object.
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TextAttributeKit &SetRenderer(Text::Renderer in_rend)
Sets the renderer for text.
- Parameters
in_renderer – The renderer for text.
- Returns
A reference to this object.
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TextAttributeKit &SetRotation(float in_angle)
Sets the angle characters should be rotated within text strings. To rotate the text as a block (instead of each individual character) use SetPath with SetRotation(HPS::Text::Rotation::FollowPath), or use a modelling matrix rotation. This function implicitly sets a rotation state of Text::Rotation::Rotate.
- Parameters
in_angle – The angle in degrees to rotate each character within text strings.
- Returns
A reference to this object.
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TextAttributeKit &SetRotation(Text::Rotation in_state, float in_angle = 0.0f)
Sets the angle characters should be rotated within text strings. To rotate the text as a block (instead of each individual character) use SetPath with SetRotation(HPS::Text::Rotation::FollowPath), or use a modelling matrix rotation.
- Parameters
in_state – Whether and how to rotate the characters within text string.
in_angle – The angle in degrees to rotate each character within text strings. This is only relevant if in_state is Text::Rotation::Rotate.
- Returns
A reference to this object.
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TextAttributeKit &SetSize(float in_size, Text::SizeUnits in_units)
Sets the font size to use for text.
- Parameters
in_size – The size for text.
in_units – The units of the size for text.
- Returns
A reference to this object.
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TextAttributeKit &SetSizeTolerance(bool in_state, float in_size = 50.0f, Text::SizeToleranceUnits in_units = Text::SizeToleranceUnits::Percent)
Sets the size tolerance settings to use for text. These settings control how to render text strings which request a size not available for a bitmap font. If a size tolerance is specified and enabled, Visualize will use the nearest smaller size for the bitmap font within the tolerance in place of the requested size. If a size tolerance is not enabled, Visualize will attempt to scale up the nearest bitmap font size to the requested size. This setting has no effect for True Type or Open Type fonts.
- Parameters
in_state – Whether a size tolerance is enabled for text.
in_size – The size for the tolerance.
in_units – The units of the size for the tolerance.
- Returns
A reference to this object.
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TextAttributeKit &SetSizeTolerance(float in_size, Text::SizeToleranceUnits in_units)
Sets the size tolerance settings to use for text. These settings control how to render text strings which request a size not available for a bitmap font. If a size tolerance is specified and enabled, Visualize will use the nearest smaller size for the bitmap font within the tolerance in place of the requested size. If a size tolerance is not enabled, Visualize will attempt to scale up the nearest bitmap font size to the requested size. This setting has no effect for True Type or Open Type fonts. This function implicitly enables a size tolerance.
- Parameters
in_size – The size for the tolerance.
in_units – The units of the size for the tolerance.
- Returns
A reference to this object.
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TextAttributeKit &SetSlant(float in_angle)
Sets the slant angle for text. This determines how far the characters in the string are sheared to the left (negative angle) or right (positive angle) relative to the perpendicular.
- Parameters
in_angle – The angle in degrees to slant text. This value must be in the range [-75.0f,+75.0f].
- Returns
A reference to this object.
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TextAttributeKit &SetSpacing(float in_multiplier)
Sets the spacing multiplier for text. This setting controls the spacing between adjacent characters within a string. A value of 0.0f would result in all characters being drawn on top of each other, a value of 1.0f would be the standard spacing between characters, a value of 2.0f would insert twice as much space as would normally be between two characters, and so on.
- Parameters
in_multiplier – The spacing multiplier for text.
- Returns
A reference to this object.
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TextAttributeKit &SetStrikethrough(bool in_state)
Sets whether a strikethrough should be drawn through text.
- Parameters
in_state – Whether a strikethrough should be drawn through text.
- Returns
A reference to this object.
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TextAttributeKit &SetTransform(Text::Transform in_trans)
Sets the transform behavior for text.
- Parameters
in_transform – The transform behavior for text.
- Returns
A reference to this object.
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TextAttributeKit &SetUnderline(bool in_state)
Sets whether an underline should be drawn under text.
- Parameters
in_state – Whether an underline should be drawn under text.
- Returns
A reference to this object.
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void Show(TextAttributeKit &out_kit) const
Copies all settings from this TextAttributeKit into the given TextAttributeKit.
- Parameters
out_kit – The TextAttributeKit to populate with the contents of this object.
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bool ShowAlignment(Text::Alignment &out_align, Text::ReferenceFrame &out_ref, Text::Justification &out_justify) const
Shows the alignment for text.
- Parameters
out_alignment – The alignment for text.
out_reference_frame – The reference frame for text.
out_justification – The justification for text.
- Returns
true if an alignment was set, false otherwise.
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bool ShowBackground(bool &out_state, UTF8 &out_name) const
Shows the background to be used with text.
- Parameters
out_state – Whether a background is drawn for text.
out_name – The name of a shape definition.
- Returns
true if a spacing multiplier was set, false otherwise.
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bool ShowBackgroundMargins(FloatArray &out_size, TextMarginUnitsArray &out_units) const
Shows the amount of additional padding around text strings when backgrounds are used.
- Parameters
out_size – The size of the margins.
out_units – The units of the sizes.
- Returns
true if a spacing multiplier was set, false otherwise.
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bool ShowBackgroundStyle(UTF8 &out_name) const
Shows the named style to be used in the drawing of text backgrounds.
- Parameters
out_name – The name of a style, defined in a portfolio that is accessible.
- Returns
true if a spacing multiplier was set, false otherwise.
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bool ShowBold(bool &out_state) const
Shows whether text should be bold.
- Parameters
out_state – Whether text should be bold.
- Returns
true if a bold setting was set, false otherwise.
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bool ShowExtraSpace(bool &out_state, float &out_size, Text::SizeUnits &out_units) const
Shows the amount of additional space to add between characters in a text string.
- Parameters
out_state – Whether to add additional space between characters in a text string.
out_size – The size of the additional space to add between characters.
out_units – The units of the size of the additional space to add between characters.
- Returns
true if an extra space setting was set, false otherwise.
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bool ShowFont(UTF8 &out_name) const
Shows the font to use for text.
- Parameters
out_name – UTF8-encoded font name to use for text.
- Returns
true if a font was set, false otherwise.
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bool ShowGreeking(bool &out_state, float &out_size, Text::GreekingUnits &out_units, Text::GreekingMode &out_mode) const
Shows the greeking settings to use for text.
- Parameters
out_state – Whether greeking is enabled for text.
out_size – The size below which to draw a simple symbol in place of a character.
out_units – The units of the size below which to draw a simple glyph in place of a character.
out_mode – The type of symbol to draw for characters which are smaller than the greeking size.
- Returns
true if greeking settings were set, false otherwise.
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bool ShowItalic(bool &out_state) const
Shows whether text should be italic.
- Parameters
out_state – Whether text should be italic.
- Returns
true if an italic setting was set, false otherwise.
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bool ShowLineSpacing(float &out_multiplier) const
Shows the line spacing multiplier for text.
- Parameters
out_multiplier – The line spacing multiplier for text.
- Returns
true if a line space multiplier was set, false otherwise.
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bool ShowOverline(bool &out_state) const
Shows whether an overline should be drawn over text.
- Parameters
out_state – Whether an overline should be drawn over text.
- Returns
true if an overline setting was set, false otherwise.
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bool ShowPath(Vector &out_path) const
Shows the path for text.
- Parameters
out_path – The path for text.
- Returns
true if a path was set, false otherwise.
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bool ShowPreference(float &out_cutoff, Text::SizeUnits &out_units, Text::Preference &out_smaller, Text::Preference &out_larger) const
Shows the preference for text.
- Parameters
out_cutoff – The font size below which the smaller preference is used and above which the larger preference is used.
out_units – The units for the font size below which the smaller preference is used and above which the larger preference is used.
out_smaller – The font type preference for strings below the cutoff size.
out_larger – The font type preference for strings above the cutoff size.
- Returns
true if a preference was set, false otherwise.
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bool ShowRenderer(Text::Renderer &out_rend) const
Shows the renderer for text.
- Parameters
in_renderer – The renderer for text.
- Returns
true if a renderer was set, false otherwise.
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bool ShowRotation(Text::Rotation &out_rot, float &out_angle) const
Shows the angle characters should be rotated within text strings.
- Parameters
out_rot – Whether to rotate the characters within text strings, and if so, what the angle should be measured with repect to.
out_angle – The angle in degrees to rotate each character within text strings.
- Returns
true if a rotation setting was set, false otherwise.
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bool ShowSize(float &out_size, Text::SizeUnits &out_units) const
Shows the font size to use for text.
- Parameters
out_size – The size for text.
out_units – The units of the size for text.
- Returns
true if a size was set, false otherwise.
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bool ShowSizeTolerance(bool &out_state, float &out_size, Text::SizeToleranceUnits &out_units) const
Shows the size tolerance settings to use for text.
- Parameters
out_state – Whether a size tolerance is enabled for text.
out_size – The size for the tolerance.
out_units – The units of the size for the tolerance.
- Returns
true if a size tolerance was set, false otherwise.
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bool ShowSlant(float &out_angle) const
Shows the slant angle for text.
- Parameters
out_angle – The angle in degrees to slant text.
- Returns
true if a slang angle was set, false otherwise.
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bool ShowSpacing(float &out_multiplier) const
Shows the spacing multiplier for text.
- Parameters
out_multiplier – The spacing multiplier for text.
- Returns
true if a spacing multiplier was set, false otherwise.
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bool ShowStrikethrough(bool &out_state) const
Shows whether a strikethrough should be drawn through text.
- Parameters
out_state – Whether a strikethrough should be drawn through text.
- Returns
true if a strikethrough setting was set, false otherwise.
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bool ShowTransform(Text::Transform &out_trans) const
Shows the transform state for text.
- Parameters
out_transform – The transform state for text.
- Returns
true if a transform state was set, false otherwise.
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bool ShowUnderline(bool &out_state) const
Shows whether an underline should be drawn under text.
- Parameters
out_state – Whether an underline should be drawn under text.
- Returns
true if an underline setting was set, false otherwise.
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TextAttributeKit()
Initializes an empty kit.
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TextAttributeKit(TextAttributeKit &&in_that)
The move constructor creates a TextAttributeKit by transferring the underlying impl of the rvalue reference to this TextAttributeKit thereby avoiding a copy and allocation.
- Parameters
in_that – An rvalue reference to a TextAttributeKit to take the impl from.
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TextAttributeKit(TextAttributeKit const &in_kit)
The copy constructor creates a new TextAttributeKit object that contains the same settings as the source object.
- Parameters
in_kit – The source object to copy.
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TextAttributeKit &UnsetAlignment()
Removes the alignment setting.
- Returns
A reference to this object.
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TextAttributeKit &UnsetBackground()
Removes the background setting.
- Returns
A reference to this object.
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TextAttributeKit &UnsetBackgroundMargins()
Removes the background margin setting.
- Returns
A reference to this object.
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TextAttributeKit &UnsetBackgroundStyle()
Removes the background style setting.
- Returns
A reference to this object.
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TextAttributeKit &UnsetBold()
Removes the bold setting.
- Returns
A reference to this object.
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TextAttributeKit &UnsetEverything()
Removes all settings from this object.
- Returns
A reference to this object.
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TextAttributeKit &UnsetExtraSpace()
Removes the extra space setting.
- Returns
A reference to this object.
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TextAttributeKit &UnsetFont()
Removes the font setting.
- Returns
A reference to this object.
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TextAttributeKit &UnsetGreeking()
Removes the greeking setting.
- Returns
A reference to this object.
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TextAttributeKit &UnsetItalic()
Removes the italic setting.
- Returns
A reference to this object.
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TextAttributeKit &UnsetLineSpacing()
Removes the line spacing setting.
- Returns
A reference to this object.
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TextAttributeKit &UnsetOverline()
Removes the overline setting.
- Returns
A reference to this object.
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TextAttributeKit &UnsetPath()
Removes the path setting.
- Returns
A reference to this object.
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TextAttributeKit &UnsetPreference()
Removes the preference setting.
- Returns
A reference to this object.
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TextAttributeKit &UnsetRenderer()
Removes the renderer setting.
- Returns
A reference to this object.
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TextAttributeKit &UnsetRotation()
Removes the rotation setting.
- Returns
A reference to this object.
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TextAttributeKit &UnsetSize()
Removes the size setting.
- Returns
A reference to this object.
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TextAttributeKit &UnsetSizeTolerance()
Removes the size tolerance setting.
- Returns
A reference to this object.
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TextAttributeKit &UnsetSlant()
Removes the slant setting.
- Returns
A reference to this object.
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TextAttributeKit &UnsetSpacing()
Removes the spacing setting.
- Returns
A reference to this object.
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TextAttributeKit &UnsetStrikethrough()
Removes the strikethrough setting.
- Returns
A reference to this object.
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TextAttributeKit &UnsetTransform()
Removes the transform setting.
- Returns
A reference to this object.
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TextAttributeKit &UnsetUnderline()
Removes the underline setting.
- Returns
A reference to this object.
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virtual ~TextAttributeKit()
Destroy this kit.
Public Static Functions
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static TextAttributeKit GetDefault()
Creates a TextAttributeKit which contains the default settings. The returned object will not necessarily have values set for every option, but it will have settings for those options where it is reasonable to have a default.
- Returns
A TextAttributeKit with the default settings.
Public Static Attributes
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static const HPS::Type staticType = HPS::Type::TextAttributeKit
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virtual bool Empty() const