REDIImageComposite.h
Macro Definitions
Namespaces
Types
Detailed Description
Macro Definition
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RED_CIMG_CHANNEL_RCOLOR
(RED::Color) Parameter used in RED::IImageComposite::ChannelComposite. Color value.
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RED_CIMG_CHANNEL_GCOLOR
(RED::Color) Parameter used in RED::IImageComposite::ChannelComposite. Color value.
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RED_CIMG_CHANNEL_BCOLOR
(RED::Color) Parameter used in RED::IImageComposite::ChannelComposite. Color value.
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RED_CIMG_CHANNEL_ACOLOR
(RED::Color) Parameter used in RED::IImageComposite::ChannelComposite. Color value.
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RED_CIMG_CHANNEL_RTEX
(RED::Object *) Parameter used in RED::IImageComposite::ChannelComposite. Texture image.
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RED_CIMG_CHANNEL_GTEX
(RED::Object *) Parameter used in RED::IImageComposite::ChannelComposite. Texture image.
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RED_CIMG_CHANNEL_BTEX
(RED::Object *) Parameter used in RED::IImageComposite::ChannelComposite. Texture image.
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RED_CIMG_CHANNEL_ATEX
(RED::Object *) Parameter used in RED::IImageComposite::ChannelComposite. Texture image.
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RED_CIMG_CHANNEL_MATX
(RED::Matrix) Parameter used in RED::IImageComposite::ChannelComposite. Unique matrix when there’s only one texture matrix whose value is not identity.
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RED_CIMG_CHANNEL_RMATX
(RED::Matrix) Parameter used in RED::IImageComposite::ChannelComposite. Texture matrix.
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RED_CIMG_CHANNEL_GMATX
(RED::Matrix) Parameter used in RED::IImageComposite::ChannelComposite. Texture matrix.
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RED_CIMG_CHANNEL_BMATX
(RED::Matrix) Parameter used in RED::IImageComposite::ChannelComposite. Texture matrix.
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RED_CIMG_CHANNEL_AMATX
(RED::Matrix) Parameter used in RED::IImageComposite::ChannelComposite. Texture matrix.
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RED_CIMG_CHANNEL_RCOMP
(RED::Color) Parameter used in RED::IImageComposite::ChannelComposite. Channel source expressed as a color R=(1,0,0,0); G=(0,1,0,0); B=(0,0,1,0); A=(0,0,0,1).
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RED_CIMG_CHANNEL_GCOMP
(RED::Color) Parameter used in RED::IImageComposite::ChannelComposite. Channel source expressed as a color R=(1,0,0,0); G=(0,1,0,0); B=(0,0,1,0); A=(0,0,0,1).
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RED_CIMG_CHANNEL_BCOMP
(RED::Color) Parameter used in RED::IImageComposite::ChannelComposite. Channel source expressed as a color R=(1,0,0,0); G=(0,1,0,0); B=(0,0,1,0); A=(0,0,0,1).
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RED_CIMG_CHANNEL_ACOMP
(RED::Color) Parameter used in RED::IImageComposite::ChannelComposite. Channel source expressed as a color R=(1,0,0,0); G=(0,1,0,0); B=(0,0,1,0); A=(0,0,0,1).
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RED_CIMG_MIX_COLOR1
(RED::Color) Parameter used in RED::IImageComposite::Mix. Color value.
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RED_CIMG_MIX_COLOR2
(RED::Color) Parameter used in RED::IImageComposite::Mix. Color value.
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RED_CIMG_MIX_COLORMIX
(RED::Color) Parameter used in RED::IImageComposite::Mix. Color value.
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RED_CIMG_MIX_TEX1
(RED::Object *) Parameter used in RED::IImageComposite::Mix. Texture image.
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RED_CIMG_MIX_TEX2
(RED::Object *) Parameter used in RED::IImageComposite::Mix. Texture image.
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RED_CIMG_MIX_TEXMIX
(RED::Object *) Parameter used in RED::IImageComposite::Mix. Texture image.
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RED_CIMG_MIX_MATX
(RED::Matrix) Parameter used in RED::IImageComposite::Mix. Unique matrix when there’s only one texture matrix whose value is not identity.
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RED_CIMG_MIX_MATX1
(RED::Matrix) Parameter used in RED::IImageComposite::Mix. Texture matrix.
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RED_CIMG_MIX_MATX2
(RED::Matrix) Parameter used in RED::IImageComposite::Mix. Texture matrix.
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RED_CIMG_MIX_MATXMIX
(RED::Matrix) Parameter used in RED::IImageComposite::Mix. Texture matrix.
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RED_CIMG_LAYERED_TEX0
(RED::Object *) Parameter used in RED::IImageComposite::Layered. Texture image.
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RED_CIMG_LAYERED_TEX1
(RED::Object *) Parameter used in RED::IImageComposite::Layered. Texture image.
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RED_CIMG_LAYERED_TEX2
(RED::Object *) Parameter used in RED::IImageComposite::Layered. Texture image.
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RED_CIMG_LAYERED_TEX3
(RED::Object *) Parameter used in RED::IImageComposite::Layered. Texture image.
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RED_CIMG_LAYERED_TEX4
(RED::Object *) Parameter used in RED::IImageComposite::Layered. Texture image.
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RED_CIMG_LAYERED_TEX5
(RED::Object *) Parameter used in RED::IImageComposite::Layered. Texture image.
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RED_CIMG_LAYERED_TEX6
(RED::Object *) Parameter used in RED::IImageComposite::Layered. Texture image.
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RED_CIMG_LAYERED_MATX0
(RED::Matrix) Parameter used in RED::IImageComposite::Layered. Texture matrix.
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RED_CIMG_LAYERED_MATX1
(RED::Matrix) Parameter used in RED::IImageComposite::Layered. Texture matrix.
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RED_CIMG_LAYERED_MATX2
(RED::Matrix) Parameter used in RED::IImageComposite::Layered. Texture matrix.
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RED_CIMG_LAYERED_MATX3
(RED::Matrix) Parameter used in RED::IImageComposite::Layered. Texture matrix.
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RED_CIMG_LAYERED_MATX4
(RED::Matrix) Parameter used in RED::IImageComposite::Layered. Texture matrix.
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RED_CIMG_LAYERED_MATX5
(RED::Matrix) Parameter used in RED::IImageComposite::Layered. Texture matrix.
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RED_CIMG_LAYERED_MATX6
(RED::Matrix) Parameter used in RED::IImageComposite::Layered. Texture matrix.
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RED_CIMG_LAYERED_MODE
(RED::Vector4) Parameter used in RED::IImageComposite::Layered. This is the integer value of the RED::LAYER_MODE image composition mode.
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RED_CIMG_FRESNEL_REFR_DIR
(Reference) Parameter used in RED::IImageComposite::Fresnel. Internal reference used to get an access to the refraction direction and to compute the fresnel term value.
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RED_CIMG_FRESNEL_OPACOL
(RED::Color) Parameter used in RED::IImageComposite::Fresnel. Opacity color being provided to the method. This parameter is turned in a 1x1 opacity texture if there’s a valid alpha texture.
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RED_CIMG_FRESNEL_OPATEX
(RED::Object *) Parameter used in RED::IImageComposite::Fresnel. Opacity texture map. When valid, this parameter is used instead of the opacity color.
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RED_CIMG_FRESNEL_OPAMATX
(RED::Matrix) Parameter used in RED::IImageComposite::Fresnel. Opacity texture matrix. When both the opacity texture and alpha texture (or there’s no alpha) matrices are identical, RED_CIMG_FRESNEL_MATX is the valid parameter that contains the unique matrix value used by the method.
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RED_CIMG_FRESNEL_ALPHACOL
(RED::Color) Parameter used in RED::IImageComposite::Fresnel. Alpha masking color being provided to the method when specified through the RED::StateShader given to the method.
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RED_CIMG_FRESNEL_ALPHATEX
(RED::Object *) Parameter used in RED::IImageComposite::Fresnel. Alpha texture map, when specified through the RED::StateShader given to the method.
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RED_CIMG_FRESNEL_ALPHAMATX
(RED::Matrix) Parameter used in RED::IImageComposite::Fresnel. Alpha texture matrix. When both the opacity texture and alpha texture matrices are identical, RED_CIMG_FRESNEL_MATX is the valid parameter that contains the unique matrix value used by the method.
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RED_CIMG_FRESNEL_ALPHA_THRES
(RED::Vector4) Parameter used in RED::IImageComposite::Fresnel. Alpha threshold set when there’s an alpha texture.
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RED_CIMG_FRESNEL_MATX
(RED::Matrix) Parameter used in RED::IImageComposite::Fresnel. Matrix parameter being set by the method when there’s exactly one matrix that defines all the needed UV transformations. If this parameter is used in the composite, then RED_CIMG_FRESNEL_ALPHAMATX and RED_CIMG_FRESNEL_OPAMATX are not used.
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RED_CIMG_FRESNEL_REFLECT_ALPHATEX
(RED::Object * / RED_L0) Parameter used in RED::IImageComposite::FresnelReflect. Alpha texture map, when specified through the RED::StateShader given to the method.
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RED_CIMG_FRESNEL_REFLECT_ALPHAMATX
(RED::Matrix / RED_L0) Parameter used in RED::IImageComposite::FresnelReflect. Alpha texture matrix. When both the opacity texture and alpha texture matrices are identical, RED_CIMG_FRESNEL_MATX is the valid parameter that contains the unique matrix value used by the method.
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RED_CIMG_FRESNEL_REFLECT_ALPHA_THRES
(RED::Vector4 / RED_L0) Parameter used in RED::IImageComposite::FresnelReflect. Alpha threshold set when there’s an alpha texture.
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RED_CIMG_FRESNEL_REFLECT_NORMAP
(RED::Object * / RED_L0) Parameter used in RED::IImageComposite::FresnelReflect. Normal map used to perturbate normals at shaded fragments.
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RED_CIMG_FRESNEL_REFLECT_NORMATX
(RED::Matrix / RED_L0) Parameter used in RED::IImageComposite::FresnelReflect. Transformation matrix used to transform UVs used for the normal map sampling.
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RED_CIMG_FRESNEL_REFLECT_IOR
(float / RED_L0) Parameter used in RED::IImageComposite::FresnelReflect. Index of refraction of the surface used to compute the right attenuation factor.
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RED_CIMG_FALLOFF_COLOR1
(RED::Color) Parameter used in RED::IImageComposite::FalloffColor. First color used in the falloff effect definition. This color is more visible from geometries whose normals are pointing toward the camera.
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RED_CIMG_FALLOFF_COLOR2
(RED::Color) Parameter used in RED::IImageComposite::FalloffColor. First color used in the falloff effect definition. This color is more visible from geometries whose normals are pointing away from the camera.