REDRenderCode.h

Macro Definitions

RED_VSH_NB_INPUTS

RED_RCODE_MAX_LOCAL_BINDINGS

Namespaces

RED

Types

RenderCode

RED_VSH_INPUT

Fields

RED_VSH_VERTEX

RED_VSH_USER0

RED_VSH_NORMAL

RED_VSH_COLOR

RED_VSH_USER1

RED_VSH_USER2

RED_VSH_USER3

RED_VSH_USER4

RED_VSH_TEX0

RED_VSH_TEX1

RED_VSH_TEX2

RED_VSH_TEX3

RED_VSH_TEX4

RED_VSH_TEX5

RED_VSH_TEX6

RED_VSH_TEX7

Detailed Description

Macro Definition

RED_VSH_NB_INPUTS

Number of vertex shader attributes.

RED_RCODE_MAX_LOCAL_BINDINGS

Maximal number of channel local binding orders in a RED::RenderCode.

Type Documentation

enum RED_VSH_INPUT

List of the varying input attributes of a vertex shader.

Values:

enumerator RED_VSH_VERTEX
enumerator RED_VSH_USER0
enumerator RED_VSH_NORMAL
enumerator RED_VSH_COLOR
enumerator RED_VSH_USER1
enumerator RED_VSH_USER2
enumerator RED_VSH_USER3
enumerator RED_VSH_USER4
enumerator RED_VSH_TEX0
enumerator RED_VSH_TEX1
enumerator RED_VSH_TEX2
enumerator RED_VSH_TEX3
enumerator RED_VSH_TEX4
enumerator RED_VSH_TEX5
enumerator RED_VSH_TEX6
enumerator RED_VSH_TEX7