Customization of the Model
The sky model is physically-based. It means that the celestial bodies radiances and sizes, stars distribution, dimensions and densities are all taken from optics, astronomic literature, and measurements. This is good to achieve very realistic skies but can be counter-intuitive when it comes to render nice pictures. For example, one could want to see in the same image sun or moon and stars, or even the three together!
The model can be tuned to produce impossible views of our sky. This can be achieved through the manual positioning of sun and moon rather than using astronomical methods (RED::ISkyLightShape::SetSunLight
and RED::ISkyLightShape::SetMoonLight
) and by modifying celestial bodies radii and intensities. See the RED::ISkyLightShape::SetPhysicalModel
method for details.
Sky is Underline the Limit
The observer can be at any altitude when rendering the sky model. So views from high altitude, and even from space, can be rendered just by settings the corresponding altitude.
Eclipses
Sun eclipses can be easily simulated by moving the moon to the line between the sun and the earth.
Note
Eclipse of the Moon by the Earth are also simulated by our sky model.