Creating a HOOPS Luminate Window using the RED::Factory
// 'application_window' must be a valid application HWND pointer.
RED_RC rc;
HWND hwnd = application_window;
RED::Object* resmgr = RED::Factory::CreateInstance( CID_REDResourceManager );
int width = 1920;
int height = 1080;
// Create a rendering window:
RED::Object* window = RED::Factory::CreateREDWindow( *resmgr, hwnd, width, height, NULL, rc );
if( !window )
{
// Handle critical errors here.
}
if( rc != RED_OK )
{
// Handle error codes here.
}
In this example, we only show the windows OS code. The window creation works similarly on Linux and MacOS, provided the operating specific parameters. See the RED::Factory::CreateREDWindow
method for details. Please note that it’s mandatory to check the window creation return code to be sure that the operation has succeeded.