REDShaderString.h
Macro Definitions
Namespaces
Types
Detailed Description
Macro Definition
-
REDCheckSoftHeader(iString, iSize)
Checks the startup string of a shader to look for a software shader.
- Parameters
iString – Program string to test.
iSize – Byte size of the provided iString.
-
REDCheckGeometryHeader(iString, iSize)
Checks the startup string of a shader to look for a geometry vertex shader
- Parameters
iString – Program string to test.
iSize – Byte size of the provided iString.
-
REDCheckARBHeader(iString, iSize)
Checks the startup string of a shader to look for an ARB shader.
- Parameters
iString – Program string to test.
iSize – Byte size of the provided iString.
-
REDCheckNVHeader(iString, iSize)
Checks the startup string of a shader to look for a NVIDIA shader.
- Parameters
iString – Program string to test.
iSize – Byte size of the provided iString.
-
REDCheckNVFPHeader(iString, iSize)
Checks the startup string of a shader to look for a NVIDIA fragment shader.
- Parameters
iString – Program string to test.
iSize – Byte size of the provided iString.
-
REDCheckAppleMetalHeader(iString, iSize)
Checks the startup string of a shader to look for an Apple Metal native shader
- Parameters
iString – Program string to test.
iSize – Byte size of the provided iString.