Programming Guide
Welcome to HOOPS Luminate Programming Guide! Our Programming Guide is a collection of information based on different subjects within the HOOPS Luminate’s features and capabilities called Books. Please see below for the index of the Books in the Guide to get started!
- Building a HOOPS Luminate Application
- HOOPS Luminate Scene Graph Overview
- Building HOOPS Luminate Materials
- HOOPS Luminate Textures and Images
- Rendering with HOOPS Luminate
- Sky Model
- Rendering Photo-Realistic Images
- Advanced Real-Time Rendering
- Rendering Large Assemblies
- Analyzing Performances
- Importing Data
- The .red File Format
- Animation System
- Rendering Clouds of Points: A Dynamic Point Splatting Example
- Improving CAD Graphics